SoTextureCoordinateSphere.3coin2

Langue: en

Version: 379277 (fedora - 01/12/10)

Section: 3 (Bibliothèques de fonctions)

NAME

SoTextureCoordinateSphere -

The SoTextureCoordinateSphere class autogenerates spheremapped texture coordinated for shapes.

FILE FORMAT/DEFAULTS:.

SYNOPSIS


#include <include/Inventor/nodes/SoTextureCoordinateSphere.h>

Inherits SoNode.

Public Member Functions


SoTextureCoordinateSphere (void)

virtual void doAction (SoAction *action)

virtual void GLRender (SoGLRenderAction *action)

virtual void callback (SoCallbackAction *action)

virtual void pick (SoPickAction *action)

Static Public Member Functions


static void initClass (void)

Protected Member Functions


virtual ~SoTextureCoordinateSphere ()

Protected Attributes


class SoTextureCoordinateSphereP * pimpl

Friends


class SoTextureCoordinateSphereP

Detailed Description

The SoTextureCoordinateSphere class autogenerates spheremapped texture coordinated for shapes.

FILE FORMAT/DEFAULTS:.

     TextureCoordinateSphere {
     }
 

Since:

Coin 2.3

Constructor & Destructor Documentation

SoTextureCoordinateSphere::SoTextureCoordinateSphere (void)Constructor.

SoTextureCoordinateSphere::~SoTextureCoordinateSphere () [protected, virtual]Destructor.

Member Function Documentation

void SoTextureCoordinateSphere::initClass (void) [static]Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoNode.

void SoTextureCoordinateSphere::doAction (SoAction * action) [virtual]This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

Referenced by callback(), and pick().

void SoTextureCoordinateSphere::GLRender (SoGLRenderAction * action) [virtual]Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

References SoFieldContainer::get(), and SoAction::getState().

void SoTextureCoordinateSphere::callback (SoCallbackAction * action) [virtual]Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

References doAction().

void SoTextureCoordinateSphere::pick (SoPickAction * action) [virtual]Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.

References doAction().

Author

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