SoTextureUnit.3coin2

Langue: en

Version: 380954 (fedora - 01/12/10)

Section: 3 (Bibliothèques de fonctions)

Sommaire

NAME

SoTextureUnit -

The SoTextureUnit class is a node for setting the active texture unit.

When an SoTextureUnit node is inserted into the scene graph, all subsequent texture nodes (SoTexture2, SoTextureCoordinate2, SoTextureCoordinate3, SoTexture2Transform, SoTexture3Transform, SoTextureCoordinateEnvironment, and SoTextureCoordinatePlane) will affect the texture unit set in the unit field.

SYNOPSIS


#include <Inventor/nodes/SoTextureUnit.h>

Inherits SoNode.

Public Types


enum MappingMethod { BUMP_MAPPING, IMAGE_MAPPING }

Public Member Functions


SoTextureUnit (void)

virtual void doAction (SoAction *action)

virtual void callback (SoCallbackAction *action)

virtual void GLRender (SoGLRenderAction *action)

virtual void pick (SoPickAction *action)

Static Public Member Functions


static void initClass (void)

static uint32_t getMaxTextureUnit (void)

Public Attributes


SoSFInt32 unit

SoSFEnum mappingMethod

Protected Member Functions


virtual ~SoTextureUnit ()

Detailed Description

The SoTextureUnit class is a node for setting the active texture unit.

When an SoTextureUnit node is inserted into the scene graph, all subsequent texture nodes (SoTexture2, SoTextureCoordinate2, SoTextureCoordinate3, SoTexture2Transform, SoTexture3Transform, SoTextureCoordinateEnvironment, and SoTextureCoordinatePlane) will affect the texture unit set in the unit field.

See the SoGuiExample CVS module for an usage example for this node.

FILE FORMAT/DEFAULTS:

     TextureUnit {
         unit 0
         mappingMethod IMAGE_MAPPING
     }
 
 

Since:

Coin 2.2

Member Enumeration Documentation

enum SoTextureUnit::MappingMethod

Enumerator:

BUMP_MAPPING
Bump mapping is used.
IMAGE_MAPPING
Normal image mapping is used.

Constructor & Destructor Documentation

SoTextureUnit::SoTextureUnit (void)Constructor.

References BUMP_MAPPING, IMAGE_MAPPING, mappingMethod, and unit.

SoTextureUnit::~SoTextureUnit () [protected, virtual]Destructor.

Member Function Documentation

void SoTextureUnit::initClass (void) [static]Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoNode.

void SoTextureUnit::doAction (SoAction * action) [virtual]This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

References SoAction::getState(), SoFieldContainer::set(), and unit.

Referenced by callback(), GLRender(), and pick().

void SoTextureUnit::callback (SoCallbackAction * action) [virtual]Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

References doAction().

void SoTextureUnit::GLRender (SoGLRenderAction * action) [virtual]Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

References doAction(), SoAction::getState(), SoDebugError::postWarning(), and unit.

void SoTextureUnit::pick (SoPickAction * action) [virtual]Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.

References doAction().

uint32_t SoTextureUnit::getMaxTextureUnit (void) [static]Returns the maximum number of texture units for the current GL context. Do not call this method if you don't have a current active GL context. You should also know that your OpenGL driver supports multi-texturing.

This function is provided only to be compatible with TGS Inventor. It's better to use cc_glglue_max_texture_units() if you're using Coin (declared in Inventor/C/glue/gl.h).

Member Data Documentation

SoSFInt32 SoTextureUnit::unitThe texture unit which will be used for texture nodes following this node in the traversal. Default value of the field is 0.

Referenced by doAction(), GLRender(), and SoTextureUnit().

SoSFEnum SoTextureUnit::mappingMethodThe mapping method for this unit. Default is IMAGE_MAPPING.

This field is not currently supported in Coin. It's included to support TGS' API. We might support the field in the future.

Referenced by SoTextureUnit().

Author

Generated automatically by Doxygen for Coin from the source code.