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SpecularMaterialSource.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
SpecularMaterialSource - 3D API specular material sourceUSAGE
SpecularMaterialSource = int(enable)VALID ENUMERANTS
enable: true, falseDESCRIPTION
Enable/disable front and back specular color material. See the GL_SPECULAR description on the OpenGL glColorMaterial manual page for details. See the D3DRS_SPECULARMATERIALSOURCE render state description for DirectX 9.The standard reset callback sets the SpecularMaterialSource state to int(AmbientAndDiffuse).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
AmbientMaterialSource, ColorMaterial, DiffuseMaterialSource, EmissiveMaterialSource, MaterialAmbient, MaterialDiffuse, MaterialEmission, MaterialEmissive, MaterialPower, MaterialShininess, MaterialSpecularContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre