TessellationControlShader.3CgFX

Langue: en

Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

NAME

TessellationControlShader - 3D API tessellation control shader

USAGE

TessellationControlShader = compile profile ``-po profileOption'' main(args);

VALID ENUMERANTS

shader: Null

DESCRIPTION

Compile a tessellation control shader. See the specification of the OpenGL tessellation control profile for details. See the specification of the Direct3D 11 hull shaders for details.

The standard reset callback sets the TessellationControlShader state to program(false).

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.0

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 11

SEE ALSO

GeometryShader, PixelShader, TessellationEvaluationShader, VertexShader, FragmentProgram, GeometryProgram, TessellationControlProgram, TessellationEvaluationProgram, VertexProgram