TextureTransform.3CgFX

Langue: en

Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

NAME

TextureTransform - 3D API texture transform

USAGE

TextureTransform = float4x4(m1, m2, m3, m4, m5, ... , m13, m14, m15, m16)

VALID ENUMERANTS

mi:

DESCRIPTION

Set the values of the texture matrix. See the GL_TEXTURE description on the OpenGL glMatrixMode manual page for details. See the description of the D3DTS_TEXTUREi transform state type for the IDirect3DDevice9::SetTransform method.

The standard reset callback sets the TextureTransform state to the identity matrix.

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.0

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

Texture1DEnable, Texture2DEnable, Texture3DEnable, TextureCubeMapEnable, TextureRectangleEnable, Texture1D, Texture2D, Texture3D, TextureCubeMap, TextureRectangle, TextureEnvColor, TextureEnvMode, TextureFactor, TextureMatrix, TextureTransformFlags