destroy_rle_sprite.3alleg

Langue: en

Version: version 4.2.2 (debian - 07/07/09)

Section: 3 (Bibliothèques de fonctions)

NAME

destroy_rle_sprite - Destroys an RLE sprite. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

void destroy_rle_sprite(RLE_SPRITE *sprite);

DESCRIPTION

Destroys an RLE sprite structure previously returned by get_rle_sprite(). If you pass a NULL pointer this function won't do anything. Use this once you are done with an RLE sprite to avoid memory leaks in your program.

SEE ALSO

get_rle_sprite(3alleg)