draw_rle_sprite

Langue: en

Version: version 4.2.2 (fedora - 06/07/09)

Section: 3 (Bibliothèques de fonctions)

NAME

draw_rle_sprite - Draws an RLE sprite. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int y);

DESCRIPTION

Draws an RLE sprite onto a bitmap at the specified position. Example:
    RLE_SPRITE *rle_sprite;
    ...
    draw_rle_sprite(screen, rle_sprite, 100, 100);
 

SEE ALSO

get_rle_sprite(3), draw_sprite(3), draw_compiled_sprite(3), draw_trans_rle_sprite(3), draw_lit_rle_sprite(3), bitmap_mask_color(3)