fli_frame.3alleg

Langue: en

Version: version 4.2.2 (debian - 07/07/09)

Section: 3 (Bibliothèques de fonctions)

NAME

fli_frame - Stores the current frame number of the animation. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

extern int fli_frame;

DESCRIPTION

Global variable containing the current frame number in the FLI file. This is useful for synchronising other events with the animation, for instance you could check it in a play_fli() callback function and use it to trigger a sample at a particular point. Example:
    while (next_fli_frame(0) == FLI_OK) {
       if (fli_frame == 345)
          play_sample(trumpet_sound, 255, 128, 1000, 0);
       /* Rest some time until next frame... */
    }
 

SEE ALSO

play_fli(3alleg), play_memory_fli(3alleg), next_fli_frame(3alleg)