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get_align_matrix
Langue: en
Version: version 4.2.2 (fedora - 06/07/09)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
get_align_matrix - Rotates a matrix to align it along specified coordinate vectors. Allegro game programming library.SYNOPSIS
#include <allegro.h>void get_align_matrix(MATRIX *m, fixed xfront, yfront, zfront, fixed xup, fixed yup, fixed zup);
DESCRIPTION
Rotates a matrix so that it is aligned along the specified coordinate vectors (they need not be normalized or perpendicular, but the up and front must not be equal). A front vector of 0,0,-1 and up vector of 0,1,0 will return the identity matrix.SEE ALSO
apply_matrix(3), get_camera_matrix(3)Contenus ©2006-2024 Benjamin Poulain
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