gl.3erl

Langue: en

Autres versions - même langue

Version: 290850 (debian - 07/07/09)

Section: 3 (Bibliothèques de fonctions)

NAME

gl - Standard OpenGL api.

DESCRIPTION

Standard OpenGL api. See www.opengl.org <http://www.opengl.org/sdk/docs/man/>

Booleans are represented by integers 0 and 1.

DATA TYPES

clamp():

A float clamped between 0.0 - 1.0

enum():

An integer defined in gl.hrl

offset():

An integer which is an offset in an array

wx_mem():

see wx.erl on memory allocation functions

EXPORTS

accum(Op::enum(), Value::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glAccum.xml> documentation.

alphaFunc(Func::enum(), Ref::clamp()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glAlphaFunc.xml> documentation.

areTexturesResident(Textures::[integer()]) -> {0 | 1, Residences::[0 | 1]}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glAreTexturesResident.xml> documentation.

arrayElement(I::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glArrayElement.xml> documentation.

begin(Mode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBegin.xml> documentation.

bindTexture(Target::enum(), Texture::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBindTexture.xml> documentation.

bitmap(Width::integer(), Height::integer(), Xorig::float(), Yorig::float(), Xmove::float(), Ymove::float(), Bitmap::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBitmap.xml> documentation.

blendFunc(Sfactor::enum(), Dfactor::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBlendFunc.xml> documentation.

callList(List::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCallList.xml> documentation.

callLists(Lists::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCallLists.xml> documentation.

clear(Mask::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glClear.xml> documentation.

clearAccum(Red::float(), Green::float(), Blue::float(), Alpha::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glClearAccum.xml> documentation.

clearColor(Red::clamp(), Green::clamp(), Blue::clamp(), Alpha::clamp()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glClearColor.xml> documentation.

clearDepth(Depth::clamp()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glClearDepth.xml> documentation.

clearIndex(C::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glClearIndex.xml> documentation.

clearStencil(S::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glClearStencil.xml> documentation.

clipPlane(Plane::enum(), Equation::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glClipPlane.xml> documentation.

color3b(Red::integer(), Green::integer(), Blue::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color3bv(X1::{Red, Green, Blue}) -> ok


Equivalent to color3b(Red, Green, Blue).

color3d(Red::float(), Green::float(), Blue::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color3dv(X1::{Red, Green, Blue}) -> ok


Equivalent to color3d(Red, Green, Blue).

color3f(Red::float(), Green::float(), Blue::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color3fv(X1::{Red, Green, Blue}) -> ok


Equivalent to color3f(Red, Green, Blue).

color3i(Red::integer(), Green::integer(), Blue::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color3iv(X1::{Red, Green, Blue}) -> ok


Equivalent to color3i(Red, Green, Blue).

color3s(Red::integer(), Green::integer(), Blue::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color3sv(X1::{Red, Green, Blue}) -> ok


Equivalent to color3s(Red, Green, Blue).

color3ub(Red::integer(), Green::integer(), Blue::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color3ubv(X1::{Red, Green, Blue}) -> ok


Equivalent to color3ub(Red, Green, Blue).

color3ui(Red::integer(), Green::integer(), Blue::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color3uiv(X1::{Red, Green, Blue}) -> ok


Equivalent to color3ui(Red, Green, Blue).

color3us(Red::integer(), Green::integer(), Blue::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color3usv(X1::{Red, Green, Blue}) -> ok


Equivalent to color3us(Red, Green, Blue).

color4b(Red::integer(), Green::integer(), Blue::integer(), Alpha::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color4bv(X1::{Red, Green, Blue, Alpha}) -> ok


Equivalent to color4b(Red, Green, Blue, Alpha).

color4d(Red::float(), Green::float(), Blue::float(), Alpha::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color4dv(X1::{Red, Green, Blue, Alpha}) -> ok


Equivalent to color4d(Red, Green, Blue, Alpha).

color4f(Red::float(), Green::float(), Blue::float(), Alpha::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color4fv(X1::{Red, Green, Blue, Alpha}) -> ok


Equivalent to color4f(Red, Green, Blue, Alpha).

color4i(Red::integer(), Green::integer(), Blue::integer(), Alpha::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color4iv(X1::{Red, Green, Blue, Alpha}) -> ok


Equivalent to color4i(Red, Green, Blue, Alpha).

color4s(Red::integer(), Green::integer(), Blue::integer(), Alpha::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color4sv(X1::{Red, Green, Blue, Alpha}) -> ok


Equivalent to color4s(Red, Green, Blue, Alpha).

color4ub(Red::integer(), Green::integer(), Blue::integer(), Alpha::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color4ubv(X1::{Red, Green, Blue, Alpha}) -> ok


Equivalent to color4ub(Red, Green, Blue, Alpha).

color4ui(Red::integer(), Green::integer(), Blue::integer(), Alpha::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color4uiv(X1::{Red, Green, Blue, Alpha}) -> ok


Equivalent to color4ui(Red, Green, Blue, Alpha).

color4us(Red::integer(), Green::integer(), Blue::integer(), Alpha::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml> documentation.

color4usv(X1::{Red, Green, Blue, Alpha}) -> ok


Equivalent to color4us(Red, Green, Blue, Alpha).

colorMask(Red::0 | 1, Green::0 | 1, Blue::0 | 1, Alpha::0 | 1) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColorMask.xml> documentation.

colorMaterial(Face::enum(), Mode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColorMaterial.xml> documentation.

colorPointer(Size::integer(), Type::enum(), Stride::integer(), Pointer::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColorPointer.xml> documentation.

copyPixels(X::integer(), Y::integer(), Width::integer(), Height::integer(), Type::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCopyPixels.xml> documentation.

copyTexImage1D(Target::enum(), Level::integer(), InternalFormat::enum(), X::integer(), Y::integer(), Width::integer(), Border::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexImage1D.xml> documentation.

copyTexImage2D(Target::enum(), Level::integer(), InternalFormat::enum(), X::integer(), Y::integer(), Width::integer(), Height::integer(), Border::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexImage2D.xml> documentation.

copyTexSubImage1D(Target::enum(), Level::integer(), Xoffset::integer(), X::integer(), Y::integer(), Width::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage1D.xml> documentation.

copyTexSubImage2D(Target::enum(), Level::integer(), Xoffset::integer(), Yoffset::integer(), X::integer(), Y::integer(), Width::integer(), Height::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage2D.xml> documentation.

cullFace(Mode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCullFace.xml> documentation.

deleteLists(List::integer(), Range::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDeleteLists.xml> documentation.

deleteTextures(Textures::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDeleteTextures.xml> documentation.

depthFunc(Func::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDepthFunc.xml> documentation.

depthMask(Flag::0 | 1) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDepthMask.xml> documentation.

depthRange(ZNear::clamp(), ZFar::clamp()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDepthRange.xml> documentation.

disable(Cap::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDisable.xml> documentation.

disableClientState(Array::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDisableClientState.xml> documentation.

drawArrays(Mode::enum(), First::integer(), Count::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDrawArrays.xml> documentation.

drawBuffer(Mode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDrawBuffer.xml> documentation.

drawElements(Mode::enum(), Count::integer(), Type::enum(), Indices::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDrawElements.xml> documentation.

drawPixels(Width::integer(), Height::integer(), Format::enum(), Type::enum(), Pixels::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDrawPixels.xml> documentation.

edgeFlag(Flag::0 | 1) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEdgeFlag.xml> documentation.

edgeFlagPointer(Stride::integer(), Pointer::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEdgeFlagPointer.xml> documentation.

edgeFlagv(X1::{Flag}) -> ok


Equivalent to edgeFlag(Flag).

enable(Cap::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEnable.xml> documentation.

enableClientState(Array::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEnableClientState.xml> documentation.

end() -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEnd.xml> documentation.

endList() -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEndList.xml> documentation.

evalCoord1d(U::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml> documentation.

evalCoord1dv(X1::{U}) -> ok


Equivalent to evalCoord1d(U).

evalCoord1f(U::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml> documentation.

evalCoord1fv(X1::{U}) -> ok


Equivalent to evalCoord1f(U).

evalCoord2d(U::float(), V::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml> documentation.

evalCoord2dv(X1::{U, V}) -> ok


Equivalent to evalCoord2d(U, V).

evalCoord2f(U::float(), V::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml> documentation.

evalCoord2fv(X1::{U, V}) -> ok


Equivalent to evalCoord2f(U, V).

evalMesh1(Mode::enum(), I1::integer(), I2::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEvalMesh.xml> documentation.

evalMesh2(Mode::enum(), I1::integer(), I2::integer(), J1::integer(), J2::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEvalMesh.xml> documentation.

evalPoint1(I::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEvalPoint.xml> documentation.

evalPoint2(I::integer(), J::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEvalPoint.xml> documentation.

feedbackBuffer(Size::integer(), Type::enum(), Buffer::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFeedbackBuffer.xml> documentation.

finish() -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFinish.xml> documentation.

flush() -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFlush.xml> documentation.

fogf(Pname::enum(), Param::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml> documentation.

fogfv(Pname::enum(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml> documentation.

fogi(Pname::enum(), Param::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml> documentation.

fogiv(Pname::enum(), Params::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml> documentation.

frontFace(Mode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFrontFace.xml> documentation.

frustum(Left::float(), Right::float(), Bottom::float(), Top::float(), ZNear::float(), ZFar::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFrustum.xml> documentation.

genLists(Range::integer()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGenLists.xml> documentation.

genTextures(N::integer()) -> [integer()]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGenTextures.xml> documentation.

getBooleanv(Pname::enum()) -> [0 | 1]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetBooleanv.xml> documentation.

getClipPlane(Plane::enum()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetClipPlane.xml> documentation.

getDoublev(Pname::enum()) -> [float()]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetDoublev.xml> documentation.

getError() -> enum()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetError.xml> documentation.

getFloatv(Pname::enum()) -> [float()]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetFloatv.xml> documentation.

getIntegerv(Pname::enum()) -> [integer()]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetIntegerv.xml> documentation.

getLightfv(Light::enum(), Pname::enum()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetLight.xml> documentation.

getLightiv(Light::enum(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetLight.xml> documentation.

getMapdv(Target::enum(), Query::enum(), V::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml> documentation.

getMapfv(Target::enum(), Query::enum(), V::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml> documentation.

getMapiv(Target::enum(), Query::enum(), V::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml> documentation.

getMaterialfv(Face::enum(), Pname::enum()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetMaterial.xml> documentation.

getMaterialiv(Face::enum(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetMaterial.xml> documentation.

getPixelMapfv(Map::enum(), Values::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml> documentation.

getPixelMapuiv(Map::enum(), Values::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml> documentation.

getPixelMapusv(Map::enum(), Values::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml> documentation.

getPolygonStipple() -> binary()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetPolygonStipple.xml> documentation.

getString(Name::enum()) -> string()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetString.xml> documentation.

getTexEnvfv(Target::enum(), Pname::enum()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetTexEnv.xml> documentation.

getTexEnviv(Target::enum(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetTexEnv.xml> documentation.

getTexGendv(Coord::enum(), Pname::enum()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml> documentation.

getTexGenfv(Coord::enum(), Pname::enum()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml> documentation.

getTexGeniv(Coord::enum(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml> documentation.

getTexImage(Target::enum(), Level::integer(), Format::enum(), Type::enum(), Pixels::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetTexImage.xml> documentation.

getTexLevelParameterfv(Target::enum(), Level::integer(), Pname::enum()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetTexLevelParameter.xml> documentation.

getTexLevelParameteriv(Target::enum(), Level::integer(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetTexLevelParameter.xml> documentation.

getTexParameterfv(Target::enum(), Pname::enum()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameter.xml> documentation.

getTexParameteriv(Target::enum(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameter.xml> documentation.

hint(Target::enum(), Mode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glHint.xml> documentation.

indexMask(Mask::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIndexMask.xml> documentation.

indexPointer(Type::enum(), Stride::integer(), Pointer::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIndexPointer.xml> documentation.

indexd(C::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml> documentation.

indexdv(X1::{C}) -> ok


Equivalent to indexd(C).

indexf(C::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml> documentation.

indexfv(X1::{C}) -> ok


Equivalent to indexf(C).

indexi(C::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml> documentation.

indexiv(X1::{C}) -> ok


Equivalent to indexi(C).

indexs(C::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml> documentation.

indexsv(X1::{C}) -> ok


Equivalent to indexs(C).

indexub(C::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml> documentation.

indexubv(X1::{C}) -> ok


Equivalent to indexub(C).

initNames() -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glInitNames.xml> documentation.

interleavedArrays(Format::enum(), Stride::integer(), Pointer::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glInterleavedArrays.xml> documentation.

isEnabled(Cap::enum()) -> 0 | 1


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIsEnabled.xml> documentation.

isList(List::integer()) -> 0 | 1


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIsList.xml> documentation.

isTexture(Texture::integer()) -> 0 | 1


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIsTexture.xml> documentation.

lightModelf(Pname::enum(), Param::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml> documentation.

lightModelfv(Pname::enum(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml> documentation.

lightModeli(Pname::enum(), Param::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml> documentation.

lightModeliv(Pname::enum(), Params::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml> documentation.

lightf(Light::enum(), Pname::enum(), Param::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml> documentation.

lightfv(Light::enum(), Pname::enum(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml> documentation.

lighti(Light::enum(), Pname::enum(), Param::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml> documentation.

lightiv(Light::enum(), Pname::enum(), Params::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml> documentation.

lineStipple(Factor::integer(), Pattern::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLineStipple.xml> documentation.

lineWidth(Width::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLineWidth.xml> documentation.

listBase(Base::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glListBase.xml> documentation.

loadIdentity() -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLoadIdentity.xml> documentation.

loadMatrixd(M::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLoadMatrix.xml> documentation.

loadMatrixf(M::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLoadMatrix.xml> documentation.

loadName(Name::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLoadName.xml> documentation.

logicOp(Opcode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLogicOp.xml> documentation.

map1d(Target::enum(), U1::float(), U2::float(), Stride::integer(), Order::integer(), Points::binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml> documentation.

map1f(Target::enum(), U1::float(), U2::float(), Stride::integer(), Order::integer(), Points::binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml> documentation.

map2d(Target::enum(), U1::float(), U2::float(), Ustride::integer(), Uorder::integer(), V1::float(), V2::float(), Vstride::integer(), Vorder::integer(), Points::binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml> documentation.

map2f(Target::enum(), U1::float(), U2::float(), Ustride::integer(), Uorder::integer(), V1::float(), V2::float(), Vstride::integer(), Vorder::integer(), Points::binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml> documentation.

mapGrid1d(Un::integer(), U1::float(), U2::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml> documentation.

mapGrid1f(Un::integer(), U1::float(), U2::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml> documentation.

mapGrid2d(Un::integer(), U1::float(), U2::float(), Vn::integer(), V1::float(), V2::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml> documentation.

mapGrid2f(Un::integer(), U1::float(), U2::float(), Vn::integer(), V1::float(), V2::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml> documentation.

materialf(Face::enum(), Pname::enum(), Param::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml> documentation.

materialfv(Face::enum(), Pname::enum(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml> documentation.

materiali(Face::enum(), Pname::enum(), Param::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml> documentation.

materialiv(Face::enum(), Pname::enum(), Params::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml> documentation.

matrixMode(Mode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMatrixMode.xml> documentation.

multMatrixd(M::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultMatrix.xml> documentation.

multMatrixf(M::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultMatrix.xml> documentation.

newList(List::integer(), Mode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glNewList.xml> documentation.

normal3b(Nx::integer(), Ny::integer(), Nz::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml> documentation.

normal3bv(X1::{Nx, Ny, Nz}) -> ok


Equivalent to normal3b(Nx, Ny, Nz).

normal3d(Nx::float(), Ny::float(), Nz::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml> documentation.

normal3dv(X1::{Nx, Ny, Nz}) -> ok


Equivalent to normal3d(Nx, Ny, Nz).

normal3f(Nx::float(), Ny::float(), Nz::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml> documentation.

normal3fv(X1::{Nx, Ny, Nz}) -> ok


Equivalent to normal3f(Nx, Ny, Nz).

normal3i(Nx::integer(), Ny::integer(), Nz::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml> documentation.

normal3iv(X1::{Nx, Ny, Nz}) -> ok


Equivalent to normal3i(Nx, Ny, Nz).

normal3s(Nx::integer(), Ny::integer(), Nz::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml> documentation.

normal3sv(X1::{Nx, Ny, Nz}) -> ok


Equivalent to normal3s(Nx, Ny, Nz).

normalPointer(Type::enum(), Stride::integer(), Pointer::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glNormalPointer.xml> documentation.

ortho(Left::float(), Right::float(), Bottom::float(), Top::float(), ZNear::float(), ZFar::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glOrtho.xml> documentation.

passThrough(Token::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPassThrough.xml> documentation.

pixelMapfv(Map::enum(), Mapsize::integer(), Values::binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml> documentation.

pixelMapuiv(Map::enum(), Mapsize::integer(), Values::binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml> documentation.

pixelMapusv(Map::enum(), Mapsize::integer(), Values::binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml> documentation.

pixelStoref(Pname::enum(), Param::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPixelStore.xml> documentation.

pixelStorei(Pname::enum(), Param::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPixelStore.xml> documentation.

pixelTransferf(Pname::enum(), Param::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPixelTransfer.xml> documentation.

pixelTransferi(Pname::enum(), Param::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPixelTransfer.xml> documentation.

pixelZoom(Xfactor::float(), Yfactor::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPixelZoom.xml> documentation.

pointSize(Size::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPointSize.xml> documentation.

polygonMode(Face::enum(), Mode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPolygonMode.xml> documentation.

polygonOffset(Factor::float(), Units::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPolygonOffset.xml> documentation.

polygonStipple(Mask::binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPolygonStipple.xml> documentation.

popAttrib() -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPopAttrib.xml> documentation.

popClientAttrib() -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPopClientAttrib.xml> documentation.

popMatrix() -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPopMatrix.xml> documentation.

popName() -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPopName.xml> documentation.

prioritizeTextures(Textures::[integer()], Priorities::[clamp()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPrioritizeTextures.xml> documentation.

pushAttrib(Mask::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPushAttrib.xml> documentation.

pushClientAttrib(Mask::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPushClientAttrib.xml> documentation.

pushMatrix() -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPushMatrix.xml> documentation.

pushName(Name::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPushName.xml> documentation.

rasterPos2d(X::float(), Y::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml> documentation.

rasterPos2dv(X1::{X, Y}) -> ok


Equivalent to rasterPos2d(X, Y).

rasterPos2f(X::float(), Y::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml> documentation.

rasterPos2fv(X1::{X, Y}) -> ok


Equivalent to rasterPos2f(X, Y).

rasterPos2i(X::integer(), Y::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml> documentation.

rasterPos2iv(X1::{X, Y}) -> ok


Equivalent to rasterPos2i(X, Y).

rasterPos2s(X::integer(), Y::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml> documentation.

rasterPos2sv(X1::{X, Y}) -> ok


Equivalent to rasterPos2s(X, Y).

rasterPos3d(X::float(), Y::float(), Z::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml> documentation.

rasterPos3dv(X1::{X, Y, Z}) -> ok


Equivalent to rasterPos3d(X, Y, Z).

rasterPos3f(X::float(), Y::float(), Z::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml> documentation.

rasterPos3fv(X1::{X, Y, Z}) -> ok


Equivalent to rasterPos3f(X, Y, Z).

rasterPos3i(X::integer(), Y::integer(), Z::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml> documentation.

rasterPos3iv(X1::{X, Y, Z}) -> ok


Equivalent to rasterPos3i(X, Y, Z).

rasterPos3s(X::integer(), Y::integer(), Z::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml> documentation.

rasterPos3sv(X1::{X, Y, Z}) -> ok


Equivalent to rasterPos3s(X, Y, Z).

rasterPos4d(X::float(), Y::float(), Z::float(), W::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml> documentation.

rasterPos4dv(X1::{X, Y, Z, W}) -> ok


Equivalent to rasterPos4d(X, Y, Z, W).

rasterPos4f(X::float(), Y::float(), Z::float(), W::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml> documentation.

rasterPos4fv(X1::{X, Y, Z, W}) -> ok


Equivalent to rasterPos4f(X, Y, Z, W).

rasterPos4i(X::integer(), Y::integer(), Z::integer(), W::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml> documentation.

rasterPos4iv(X1::{X, Y, Z, W}) -> ok


Equivalent to rasterPos4i(X, Y, Z, W).

rasterPos4s(X::integer(), Y::integer(), Z::integer(), W::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml> documentation.

rasterPos4sv(X1::{X, Y, Z, W}) -> ok


Equivalent to rasterPos4s(X, Y, Z, W).

readBuffer(Mode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glReadBuffer.xml> documentation.

readPixels(X::integer(), Y::integer(), Width::integer(), Height::integer(), Format::enum(), Type::enum(), Pixels::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glReadPixels.xml> documentation.

rectd(X1::float(), Y1::float(), X2::float(), Y2::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml> documentation.

rectdv(V1::{float()}, V2::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml> documentation.

rectf(X1::float(), Y1::float(), X2::float(), Y2::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml> documentation.

rectfv(V1::{float()}, V2::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml> documentation.

recti(X1::integer(), Y1::integer(), X2::integer(), Y2::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml> documentation.

rectiv(V1::{integer()}, V2::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml> documentation.

rects(X1::integer(), Y1::integer(), X2::integer(), Y2::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml> documentation.

rectsv(V1::{integer()}, V2::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml> documentation.

renderMode(Mode::enum()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRenderMode.xml> documentation.

rotated(Angle::float(), X::float(), Y::float(), Z::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRotate.xml> documentation.

rotatef(Angle::float(), X::float(), Y::float(), Z::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRotate.xml> documentation.

scaled(X::float(), Y::float(), Z::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glScale.xml> documentation.

scalef(X::float(), Y::float(), Z::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glScale.xml> documentation.

scissor(X::integer(), Y::integer(), Width::integer(), Height::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glScissor.xml> documentation.

selectBuffer(Size::integer(), Buffer::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glSelectBuffer.xml> documentation.

shadeModel(Mode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glShadeModel.xml> documentation.

stencilFunc(Func::enum(), Ref::integer(), Mask::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glStencilFunc.xml> documentation.

stencilMask(Mask::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glStencilMask.xml> documentation.

stencilOp(Fail::enum(), Zfail::enum(), Zpass::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glStencilOp.xml> documentation.

texCoord1d(S::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord1dv(X1::{S}) -> ok


Equivalent to texCoord1d(S).

texCoord1f(S::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord1fv(X1::{S}) -> ok


Equivalent to texCoord1f(S).

texCoord1i(S::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord1iv(X1::{S}) -> ok


Equivalent to texCoord1i(S).

texCoord1s(S::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord1sv(X1::{S}) -> ok


Equivalent to texCoord1s(S).

texCoord2d(S::float(), T::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord2dv(X1::{S, T}) -> ok


Equivalent to texCoord2d(S, T).

texCoord2f(S::float(), T::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord2fv(X1::{S, T}) -> ok


Equivalent to texCoord2f(S, T).

texCoord2i(S::integer(), T::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord2iv(X1::{S, T}) -> ok


Equivalent to texCoord2i(S, T).

texCoord2s(S::integer(), T::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord2sv(X1::{S, T}) -> ok


Equivalent to texCoord2s(S, T).

texCoord3d(S::float(), T::float(), R::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord3dv(X1::{S, T, R}) -> ok


Equivalent to texCoord3d(S, T, R).

texCoord3f(S::float(), T::float(), R::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord3fv(X1::{S, T, R}) -> ok


Equivalent to texCoord3f(S, T, R).

texCoord3i(S::integer(), T::integer(), R::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord3iv(X1::{S, T, R}) -> ok


Equivalent to texCoord3i(S, T, R).

texCoord3s(S::integer(), T::integer(), R::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord3sv(X1::{S, T, R}) -> ok


Equivalent to texCoord3s(S, T, R).

texCoord4d(S::float(), T::float(), R::float(), Q::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord4dv(X1::{S, T, R, Q}) -> ok


Equivalent to texCoord4d(S, T, R, Q).

texCoord4f(S::float(), T::float(), R::float(), Q::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord4fv(X1::{S, T, R, Q}) -> ok


Equivalent to texCoord4f(S, T, R, Q).

texCoord4i(S::integer(), T::integer(), R::integer(), Q::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord4iv(X1::{S, T, R, Q}) -> ok


Equivalent to texCoord4i(S, T, R, Q).

texCoord4s(S::integer(), T::integer(), R::integer(), Q::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml> documentation.

texCoord4sv(X1::{S, T, R, Q}) -> ok


Equivalent to texCoord4s(S, T, R, Q).

texCoordPointer(Size::integer(), Type::enum(), Stride::integer(), Pointer::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexCoordPointer.xml> documentation.

texEnvf(Target::enum(), Pname::enum(), Param::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexEnvf.xml> documentation.

texEnvfv(Target::enum(), Pname::enum(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml> documentation.

texEnvi(Target::enum(), Pname::enum(), Param::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexEnvi.xml> documentation.

texEnviv(Target::enum(), Pname::enum(), Params::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml> documentation.

texGend(Coord::enum(), Pname::enum(), Param::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml> documentation.

texGendv(Coord::enum(), Pname::enum(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml> documentation.

texGenf(Coord::enum(), Pname::enum(), Param::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml> documentation.

texGenfv(Coord::enum(), Pname::enum(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml> documentation.

texGeni(Coord::enum(), Pname::enum(), Param::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml> documentation.

texGeniv(Coord::enum(), Pname::enum(), Params::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml> documentation.

texImage1D(Target::enum(), Level::integer(), Internalformat::integer(), Width::integer(), Border::integer(), Format::enum(), Type::enum(), Pixels::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexImage1D.xml> documentation.

texImage2D(Target::enum(), Level::integer(), Internalformat::integer(), Width::integer(), Height::integer(), Border::integer(), Format::enum(), Type::enum(), Pixels::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexImage2D.xml> documentation.

texParameterf(Target::enum(), Pname::enum(), Param::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml> documentation.

texParameterfv(Target::enum(), Pname::enum(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml> documentation.

texParameteri(Target::enum(), Pname::enum(), Param::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml> documentation.

texParameteriv(Target::enum(), Pname::enum(), Params::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml> documentation.

texSubImage1D(Target::enum(), Level::integer(), Xoffset::integer(), Width::integer(), Format::enum(), Type::enum(), Pixels::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage1D.xml> documentation.

texSubImage2D(Target::enum(), Level::integer(), Xoffset::integer(), Yoffset::integer(), Width::integer(), Height::integer(), Format::enum(), Type::enum(), Pixels::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage2D.xml> documentation.

translated(X::float(), Y::float(), Z::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTranslate.xml> documentation.

translatef(X::float(), Y::float(), Z::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTranslate.xml> documentation.

vertex2d(X::float(), Y::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml> documentation.

vertex2dv(X1::{X, Y}) -> ok


Equivalent to vertex2d(X, Y).

vertex2f(X::float(), Y::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml> documentation.

vertex2fv(X1::{X, Y}) -> ok


Equivalent to vertex2f(X, Y).

vertex2i(X::integer(), Y::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml> documentation.

vertex2iv(X1::{X, Y}) -> ok


Equivalent to vertex2i(X, Y).

vertex2s(X::integer(), Y::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml> documentation.

vertex2sv(X1::{X, Y}) -> ok


Equivalent to vertex2s(X, Y).

vertex3d(X::float(), Y::float(), Z::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml> documentation.

vertex3dv(X1::{X, Y, Z}) -> ok


Equivalent to vertex3d(X, Y, Z).

vertex3f(X::float(), Y::float(), Z::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml> documentation.

vertex3fv(X1::{X, Y, Z}) -> ok


Equivalent to vertex3f(X, Y, Z).

vertex3i(X::integer(), Y::integer(), Z::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml> documentation.

vertex3iv(X1::{X, Y, Z}) -> ok


Equivalent to vertex3i(X, Y, Z).

vertex3s(X::integer(), Y::integer(), Z::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml> documentation.

vertex3sv(X1::{X, Y, Z}) -> ok


Equivalent to vertex3s(X, Y, Z).

vertex4d(X::float(), Y::float(), Z::float(), W::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml> documentation.

vertex4dv(X1::{X, Y, Z, W}) -> ok


Equivalent to vertex4d(X, Y, Z, W).

vertex4f(X::float(), Y::float(), Z::float(), W::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml> documentation.

vertex4fv(X1::{X, Y, Z, W}) -> ok


Equivalent to vertex4f(X, Y, Z, W).

vertex4i(X::integer(), Y::integer(), Z::integer(), W::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml> documentation.

vertex4iv(X1::{X, Y, Z, W}) -> ok


Equivalent to vertex4i(X, Y, Z, W).

vertex4s(X::integer(), Y::integer(), Z::integer(), W::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml> documentation.

vertex4sv(X1::{X, Y, Z, W}) -> ok


Equivalent to vertex4s(X, Y, Z, W).

vertexPointer(Size::integer(), Type::enum(), Stride::integer(), Pointer::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexPointer.xml> documentation.

viewport(X::integer(), Y::integer(), Width::integer(), Height::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glViewport.xml> documentation.

blendColor(Red::clamp(), Green::clamp(), Blue::clamp(), Alpha::clamp()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBlendColor.xml> documentation.

blendEquation(Mode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquation.xml> documentation.

drawRangeElements(Mode::enum(), Start::integer(), End::integer(), Count::integer(), Type::enum(), Indices::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDrawRangeElements.xml> documentation.

colorTable(Target::enum(), Internalformat::enum(), Width::integer(), Format::enum(), Type::enum(), Table::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColorTable.xml> documentation.

colorTableParameterfv(Target::enum(), Pname::enum(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColorTableParameter.xml> documentation.

colorTableParameteriv(Target::enum(), Pname::enum(), Params::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColorTableParameter.xml> documentation.

copyColorTable(Target::enum(), Internalformat::enum(), X::integer(), Y::integer(), Width::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCopyColorTable.xml> documentation.

getColorTable(Target::enum(), Format::enum(), Type::enum(), Table::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTable.xml> documentation.

getColorTableParameterfv(Target::enum(), Pname::enum()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTableParameter.xml> documentation.

getColorTableParameteriv(Target::enum(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTableParameter.xml> documentation.

colorSubTable(Target::enum(), Start::integer(), Count::integer(), Format::enum(), Type::enum(), Data::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColorSubTable.xml> documentation.

copyColorSubTable(Target::enum(), Start::integer(), X::integer(), Y::integer(), Width::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCopyColorSubTable.xml> documentation.

convolutionFilter1D(Target::enum(), Internalformat::enum(), Width::integer(), Format::enum(), Type::enum(), Image::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionFilter1D.xml> documentation.

convolutionFilter2D(Target::enum(), Internalformat::enum(), Width::integer(), Height::integer(), Format::enum(), Type::enum(), Image::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionFilter2D.xml> documentation.

convolutionParameterf(Target::enum(), Pname::enum(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionParameter.xml> documentation.

convolutionParameterfv(Target, Pname, X3::{Params}) -> ok


Equivalent to convolutionParameterf(Target, Pname, Params).

convolutionParameteri(Target::enum(), Pname::enum(), Params::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionParameter.xml> documentation.

convolutionParameteriv(Target, Pname, X3::{Params}) -> ok


Equivalent to convolutionParameteri(Target, Pname, Params).

copyConvolutionFilter1D(Target::enum(), Internalformat::enum(), X::integer(), Y::integer(), Width::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCopyConvolutionFilter1D.xml> documentation.

copyConvolutionFilter2D(Target::enum(), Internalformat::enum(), X::integer(), Y::integer(), Width::integer(), Height::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCopyConvolutionFilter2D.xml> documentation.

getConvolutionFilter(Target::enum(), Format::enum(), Type::enum(), Image::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionFilter.xml> documentation.

getConvolutionParameterfv(Target::enum(), Pname::enum()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionParameter.xml> documentation.

getConvolutionParameteriv(Target::enum(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionParameter.xml> documentation.

separableFilter2D(Target::enum(), Internalformat::enum(), Width::integer(), Height::integer(), Format::enum(), Type::enum(), Row::offset() | binary(), Column::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glSeparableFilter2D.xml> documentation.

getHistogram(Target::enum(), Reset::0 | 1, Format::enum(), Type::enum(), Values::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogram.xml> documentation.

getHistogramParameterfv(Target::enum(), Pname::enum()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogramParameter.xml> documentation.

getHistogramParameteriv(Target::enum(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogramParameter.xml> documentation.

getMinmax(Target::enum(), Reset::0 | 1, Format::enum(), Type::enum(), Values::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmax.xml> documentation.

getMinmaxParameterfv(Target::enum(), Pname::enum()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmaxParameter.xml> documentation.

getMinmaxParameteriv(Target::enum(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmaxParameter.xml> documentation.

histogram(Target::enum(), Width::integer(), Internalformat::enum(), Sink::0 | 1) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glHistogram.xml> documentation.

minmax(Target::enum(), Internalformat::enum(), Sink::0 | 1) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMinmax.xml> documentation.

resetHistogram(Target::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glResetHistogram.xml> documentation.

resetMinmax(Target::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glResetMinmax.xml> documentation.

texImage3D(Target::enum(), Level::integer(), Internalformat::integer(), Width::integer(), Height::integer(), Depth::integer(), Border::integer(), Format::enum(), Type::enum(), Pixels::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexImage3D.xml> documentation.

texSubImage3D(Target::enum(), Level::integer(), Xoffset::integer(), Yoffset::integer(), Zoffset::integer(), Width::integer(), Height::integer(), Depth::integer(), Format::enum(), Type::enum(), Pixels::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage3D.xml> documentation.

copyTexSubImage3D(Target::enum(), Level::integer(), Xoffset::integer(), Yoffset::integer(), Zoffset::integer(), X::integer(), Y::integer(), Width::integer(), Height::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage3D.xml> documentation.

activeTexture(Texture::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glActiveTexture.xml> documentation.

clientActiveTexture(Texture::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glClientActiveTexture.xml> documentation.

multiTexCoord1d(Target::enum(), S::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord1dv(Target, X2::{S}) -> ok


Equivalent to multiTexCoord1d(Target, S).

multiTexCoord1f(Target::enum(), S::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord1fv(Target, X2::{S}) -> ok


Equivalent to multiTexCoord1f(Target, S).

multiTexCoord1i(Target::enum(), S::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord1iv(Target, X2::{S}) -> ok


Equivalent to multiTexCoord1i(Target, S).

multiTexCoord1s(Target::enum(), S::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord1sv(Target, X2::{S}) -> ok


Equivalent to multiTexCoord1s(Target, S).

multiTexCoord2d(Target::enum(), S::float(), T::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord2dv(Target, X2::{S, T}) -> ok


Equivalent to multiTexCoord2d(Target, S, T).

multiTexCoord2f(Target::enum(), S::float(), T::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord2fv(Target, X2::{S, T}) -> ok


Equivalent to multiTexCoord2f(Target, S, T).

multiTexCoord2i(Target::enum(), S::integer(), T::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord2iv(Target, X2::{S, T}) -> ok


Equivalent to multiTexCoord2i(Target, S, T).

multiTexCoord2s(Target::enum(), S::integer(), T::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord2sv(Target, X2::{S, T}) -> ok


Equivalent to multiTexCoord2s(Target, S, T).

multiTexCoord3d(Target::enum(), S::float(), T::float(), R::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord3dv(Target, X2::{S, T, R}) -> ok


Equivalent to multiTexCoord3d(Target, S, T, R).

multiTexCoord3f(Target::enum(), S::float(), T::float(), R::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord3fv(Target, X2::{S, T, R}) -> ok


Equivalent to multiTexCoord3f(Target, S, T, R).

multiTexCoord3i(Target::enum(), S::integer(), T::integer(), R::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord3iv(Target, X2::{S, T, R}) -> ok


Equivalent to multiTexCoord3i(Target, S, T, R).

multiTexCoord3s(Target::enum(), S::integer(), T::integer(), R::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord3sv(Target, X2::{S, T, R}) -> ok


Equivalent to multiTexCoord3s(Target, S, T, R).

multiTexCoord4d(Target::enum(), S::float(), T::float(), R::float(), Q::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord4dv(Target, X2::{S, T, R, Q}) -> ok


Equivalent to multiTexCoord4d(Target, S, T, R, Q).

multiTexCoord4f(Target::enum(), S::float(), T::float(), R::float(), Q::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord4fv(Target, X2::{S, T, R, Q}) -> ok


Equivalent to multiTexCoord4f(Target, S, T, R, Q).

multiTexCoord4i(Target::enum(), S::integer(), T::integer(), R::integer(), Q::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord4iv(Target, X2::{S, T, R, Q}) -> ok


Equivalent to multiTexCoord4i(Target, S, T, R, Q).

multiTexCoord4s(Target::enum(), S::integer(), T::integer(), R::integer(), Q::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml> documentation.

multiTexCoord4sv(Target, X2::{S, T, R, Q}) -> ok


Equivalent to multiTexCoord4s(Target, S, T, R, Q).

loadTransposeMatrixf(M::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrix.xml> documentation.

loadTransposeMatrixd(M::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrix.xml> documentation.

multTransposeMatrixf(M::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrix.xml> documentation.

multTransposeMatrixd(M::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrix.xml> documentation.

sampleCoverage(Value::clamp(), Invert::0 | 1) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glSampleCoverage.xml> documentation.

compressedTexImage3D(Target::enum(), Level::integer(), Internalformat::enum(), Width::integer(), Height::integer(), Depth::integer(), Border::integer(), ImageSize::integer(), Data::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexImage3D.xml> documentation.

compressedTexImage2D(Target::enum(), Level::integer(), Internalformat::enum(), Width::integer(), Height::integer(), Border::integer(), ImageSize::integer(), Data::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexImage2D.xml> documentation.

compressedTexImage1D(Target::enum(), Level::integer(), Internalformat::enum(), Width::integer(), Border::integer(), ImageSize::integer(), Data::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexImage1D.xml> documentation.

compressedTexSubImage3D(Target::enum(), Level::integer(), Xoffset::integer(), Yoffset::integer(), Zoffset::integer(), Width::integer(), Height::integer(), Depth::integer(), Format::enum(), ImageSize::integer(), Data::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexSubImage3D.xml> documentation.

compressedTexSubImage2D(Target::enum(), Level::integer(), Xoffset::integer(), Yoffset::integer(), Width::integer(), Height::integer(), Format::enum(), ImageSize::integer(), Data::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexSubImage2D.xml> documentation.

compressedTexSubImage1D(Target::enum(), Level::integer(), Xoffset::integer(), Width::integer(), Format::enum(), ImageSize::integer(), Data::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexSubImage1D.xml> documentation.

getCompressedTexImage(Target::enum(), Level::integer(), Img::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetCompressedTexImage.xml> documentation.

blendFuncSeparate(SfactorRGB::enum(), DfactorRGB::enum(), SfactorAlpha::enum(), DfactorAlpha::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBlendFuncSeparate.xml> documentation.

fogCoordf(Coord::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFogCoord.xml> documentation.

fogCoordfv(X1::{Coord}) -> ok


Equivalent to fogCoordf(Coord).

fogCoordd(Coord::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFogCoord.xml> documentation.

fogCoorddv(X1::{Coord}) -> ok


Equivalent to fogCoordd(Coord).

fogCoordPointer(Type::enum(), Stride::integer(), Pointer::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFogCoordPointer.xml> documentation.

multiDrawArrays(Mode::enum(), First::[integer()], Count::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMultiDrawArrays.xml> documentation.

pointParameterf(Pname::enum(), Param::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml> documentation.

pointParameterfv(Pname::enum(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml> documentation.

pointParameteri(Pname::enum(), Param::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml> documentation.

pointParameteriv(Pname::enum(), Params::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml> documentation.

secondaryColor3b(Red::integer(), Green::integer(), Blue::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml> documentation.

secondaryColor3bv(X1::{Red, Green, Blue}) -> ok


Equivalent to secondaryColor3b(Red, Green, Blue).

secondaryColor3d(Red::float(), Green::float(), Blue::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml> documentation.

secondaryColor3dv(X1::{Red, Green, Blue}) -> ok


Equivalent to secondaryColor3d(Red, Green, Blue).

secondaryColor3f(Red::float(), Green::float(), Blue::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml> documentation.

secondaryColor3fv(X1::{Red, Green, Blue}) -> ok


Equivalent to secondaryColor3f(Red, Green, Blue).

secondaryColor3i(Red::integer(), Green::integer(), Blue::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml> documentation.

secondaryColor3iv(X1::{Red, Green, Blue}) -> ok


Equivalent to secondaryColor3i(Red, Green, Blue).

secondaryColor3s(Red::integer(), Green::integer(), Blue::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml> documentation.

secondaryColor3sv(X1::{Red, Green, Blue}) -> ok


Equivalent to secondaryColor3s(Red, Green, Blue).

secondaryColor3ub(Red::integer(), Green::integer(), Blue::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml> documentation.

secondaryColor3ubv(X1::{Red, Green, Blue}) -> ok


Equivalent to secondaryColor3ub(Red, Green, Blue).

secondaryColor3ui(Red::integer(), Green::integer(), Blue::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml> documentation.

secondaryColor3uiv(X1::{Red, Green, Blue}) -> ok


Equivalent to secondaryColor3ui(Red, Green, Blue).

secondaryColor3us(Red::integer(), Green::integer(), Blue::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml> documentation.

secondaryColor3usv(X1::{Red, Green, Blue}) -> ok


Equivalent to secondaryColor3us(Red, Green, Blue).

secondaryColorPointer(Size::integer(), Type::enum(), Stride::integer(), Pointer::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColorPointer.xml> documentation.

windowPos2d(X::float(), Y::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml> documentation.

windowPos2dv(X1::{X, Y}) -> ok


Equivalent to windowPos2d(X, Y).

windowPos2f(X::float(), Y::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml> documentation.

windowPos2fv(X1::{X, Y}) -> ok


Equivalent to windowPos2f(X, Y).

windowPos2i(X::integer(), Y::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml> documentation.

windowPos2iv(X1::{X, Y}) -> ok


Equivalent to windowPos2i(X, Y).

windowPos2s(X::integer(), Y::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml> documentation.

windowPos2sv(X1::{X, Y}) -> ok


Equivalent to windowPos2s(X, Y).

windowPos3d(X::float(), Y::float(), Z::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml> documentation.

windowPos3dv(X1::{X, Y, Z}) -> ok


Equivalent to windowPos3d(X, Y, Z).

windowPos3f(X::float(), Y::float(), Z::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml> documentation.

windowPos3fv(X1::{X, Y, Z}) -> ok


Equivalent to windowPos3f(X, Y, Z).

windowPos3i(X::integer(), Y::integer(), Z::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml> documentation.

windowPos3iv(X1::{X, Y, Z}) -> ok


Equivalent to windowPos3i(X, Y, Z).

windowPos3s(X::integer(), Y::integer(), Z::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml> documentation.

windowPos3sv(X1::{X, Y, Z}) -> ok


Equivalent to windowPos3s(X, Y, Z).

genQueries(N::integer()) -> [integer()]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGenQueries.xml> documentation.

deleteQueries(Ids::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDeleteQueries.xml> documentation.

isQuery(Id::integer()) -> 0 | 1


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIsQuery.xml> documentation.

beginQuery(Target::enum(), Id::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBeginQuery.xml> documentation.

endQuery(Target::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEndQuery.xml> documentation.

getQueryiv(Target::enum(), Pname::enum()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetQuery.xml> documentation.

getQueryObjectiv(Id::integer(), Pname::enum()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryObject.xml> documentation.

getQueryObjectuiv(Id::integer(), Pname::enum()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryObject.xml> documentation.

bindBuffer(Target::enum(), Buffer::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBindBuffer.xml> documentation.

deleteBuffers(Buffers::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDeleteBuffers.xml> documentation.

genBuffers(N::integer()) -> [integer()]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGenBuffers.xml> documentation.

isBuffer(Buffer::integer()) -> 0 | 1


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIsBuffer.xml> documentation.

bufferData(Target::enum(), Size::integer(), Data::offset() | binary(), Usage::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBufferData.xml> documentation.

bufferSubData(Target::enum(), Offset::integer(), Size::integer(), Data::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBufferSubData.xml> documentation.

getBufferSubData(Target::enum(), Offset::integer(), Size::integer(), Data::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetBufferSubData.xml> documentation.

getBufferParameteriv(Target::enum(), Pname::enum()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetBufferParameteriv.xml> documentation.

blendEquationSeparate(ModeRGB::enum(), ModeAlpha::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquationSeparate.xml> documentation.

drawBuffers(Bufs::[enum()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDrawBuffers.xml> documentation.

stencilOpSeparate(Face::enum(), Sfail::enum(), Dpfail::enum(), Dppass::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glStencilOpSeparate.xml> documentation.

stencilFuncSeparate(Frontfunc::enum(), Backfunc::enum(), Ref::integer(), Mask::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glStencilFuncSeparate.xml> documentation.

stencilMaskSeparate(Face::enum(), Mask::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glStencilMaskSeparate.xml> documentation.

attachShader(Program::integer(), Shader::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glAttachShader.xml> documentation.

bindAttribLocation(Program::integer(), Index::integer(), Name::string()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBindAttribLocation.xml> documentation.

compileShader(Shader::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCompileShader.xml> documentation.

createProgram() -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCreateProgram.xml> documentation.

createShader(Type::enum()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCreateShader.xml> documentation.

deleteProgram(Program::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDeleteProgram.xml> documentation.

deleteShader(Shader::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDeleteShader.xml> documentation.

detachShader(Program::integer(), Shader::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDetachShader.xml> documentation.

disableVertexAttribArray(Index::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDisableVertexAttribArray.xml> documentation.

enableVertexAttribArray(Index::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEnableVertexAttribArray.xml> documentation.

getActiveAttrib(Program::integer(), Index::integer(), BufSize::integer()) -> {Size::integer(), Type::enum(), Name::string()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveAttrib.xml> documentation.

getActiveUniform(Program::integer(), Index::integer(), BufSize::integer()) -> {Size::integer(), Type::enum(), Name::string()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniform.xml> documentation.

getAttachedShaders(Program::integer(), MaxCount::integer()) -> [integer()]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetAttachedShaders.xml> documentation.

getAttribLocation(Program::integer(), Name::string()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetAttribLocation.xml> documentation.

getProgramiv(Program::integer(), Pname::enum()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetProgram.xml> documentation.

getProgramInfoLog(Program::integer(), BufSize::integer()) -> string()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramInfoLog.xml> documentation.

getShaderiv(Shader::integer(), Pname::enum()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetShader.xml> documentation.

getShaderInfoLog(Shader::integer(), BufSize::integer()) -> string()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetShaderInfoLog.xml> documentation.

getShaderSource(Shader::integer(), BufSize::integer()) -> string()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetShaderSource.xml> documentation.

getUniformLocation(Program::integer(), Name::string()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformLocation.xml> documentation.

getUniformfv(Program::integer(), Location::integer()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml> documentation.

getUniformiv(Program::integer(), Location::integer()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml> documentation.

getVertexAttribdv(Index::integer(), Pname::enum()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml> documentation.

getVertexAttribfv(Index::integer(), Pname::enum()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml> documentation.

getVertexAttribiv(Index::integer(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml> documentation.

isProgram(Program::integer()) -> 0 | 1


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIsProgram.xml> documentation.

isShader(Shader::integer()) -> 0 | 1


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIsShader.xml> documentation.

linkProgram(Program::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glLinkProgram.xml> documentation.

shaderSource(Shader::integer(), String::[string()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glShaderSource.xml> documentation.

useProgram(Program::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUseProgram.xml> documentation.

uniform1f(Location::integer(), V0::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform2f(Location::integer(), V0::float(), V1::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform3f(Location::integer(), V0::float(), V1::float(), V2::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform4f(Location::integer(), V0::float(), V1::float(), V2::float(), V3::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform1i(Location::integer(), V0::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform2i(Location::integer(), V0::integer(), V1::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform3i(Location::integer(), V0::integer(), V1::integer(), V2::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform4i(Location::integer(), V0::integer(), V1::integer(), V2::integer(), V3::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform1fv(Location::integer(), Value::[float()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform2fv(Location::integer(), Value::[{float()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform3fv(Location::integer(), Value::[{float()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform4fv(Location::integer(), Value::[{float()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform1iv(Location::integer(), Value::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform2iv(Location::integer(), Value::[{integer()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform3iv(Location::integer(), Value::[{integer()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform4iv(Location::integer(), Value::[{integer()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniformMatrix2fv(Location::integer(), Transpose::0 | 1, Value::[{float()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml> documentation.

uniformMatrix3fv(Location::integer(), Transpose::0 | 1, Value::[{float()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml> documentation.

uniformMatrix4fv(Location::integer(), Transpose::0 | 1, Value::[{float()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml> documentation.

validateProgram(Program::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glValidateProgram.xml> documentation.

vertexAttrib1d(Index::integer(), X::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib1dv(Index, X2::{X}) -> ok


Equivalent to vertexAttrib1d(Index, X).

vertexAttrib1f(Index::integer(), X::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib1fv(Index, X2::{X}) -> ok


Equivalent to vertexAttrib1f(Index, X).

vertexAttrib1s(Index::integer(), X::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib1sv(Index, X2::{X}) -> ok


Equivalent to vertexAttrib1s(Index, X).

vertexAttrib2d(Index::integer(), X::float(), Y::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib2dv(Index, X2::{X, Y}) -> ok


Equivalent to vertexAttrib2d(Index, X, Y).

vertexAttrib2f(Index::integer(), X::float(), Y::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib2fv(Index, X2::{X, Y}) -> ok


Equivalent to vertexAttrib2f(Index, X, Y).

vertexAttrib2s(Index::integer(), X::integer(), Y::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib2sv(Index, X2::{X, Y}) -> ok


Equivalent to vertexAttrib2s(Index, X, Y).

vertexAttrib3d(Index::integer(), X::float(), Y::float(), Z::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib3dv(Index, X2::{X, Y, Z}) -> ok


Equivalent to vertexAttrib3d(Index, X, Y, Z).

vertexAttrib3f(Index::integer(), X::float(), Y::float(), Z::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib3fv(Index, X2::{X, Y, Z}) -> ok


Equivalent to vertexAttrib3f(Index, X, Y, Z).

vertexAttrib3s(Index::integer(), X::integer(), Y::integer(), Z::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib3sv(Index, X2::{X, Y, Z}) -> ok


Equivalent to vertexAttrib3s(Index, X, Y, Z).

vertexAttrib4Nbv(Index::integer(), V::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib4Niv(Index::integer(), V::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib4Nsv(Index::integer(), V::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib4Nub(Index::integer(), X::integer(), Y::integer(), Z::integer(), W::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib4Nubv(Index, X2::{X, Y, Z, W}) -> ok


Equivalent to vertexAttrib4Nub(Index, X, Y, Z, W).

vertexAttrib4Nuiv(Index::integer(), V::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib4Nusv(Index::integer(), V::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib4bv(Index::integer(), V::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib4d(Index::integer(), X::float(), Y::float(), Z::float(), W::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib4dv(Index, X2::{X, Y, Z, W}) -> ok


Equivalent to vertexAttrib4d(Index, X, Y, Z, W).

vertexAttrib4f(Index::integer(), X::float(), Y::float(), Z::float(), W::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib4fv(Index, X2::{X, Y, Z, W}) -> ok


Equivalent to vertexAttrib4f(Index, X, Y, Z, W).

vertexAttrib4iv(Index::integer(), V::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib4s(Index::integer(), X::integer(), Y::integer(), Z::integer(), W::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib4sv(Index, X2::{X, Y, Z, W}) -> ok


Equivalent to vertexAttrib4s(Index, X, Y, Z, W).

vertexAttrib4ubv(Index::integer(), V::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib4uiv(Index::integer(), V::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttrib4usv(Index::integer(), V::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml> documentation.

vertexAttribPointer(Index::integer(), Size::integer(), Type::enum(), Normalized::0 | 1, Stride::integer(), Pointer::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribPointer.xml> documentation.

uniformMatrix2x3fv(Location::integer(), Transpose::0 | 1, Value::[{float()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix2x.xml> documentation.

uniformMatrix3x2fv(Location::integer(), Transpose::0 | 1, Value::[{float()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix3x.xml> documentation.

uniformMatrix2x4fv(Location::integer(), Transpose::0 | 1, Value::[{float()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix2x.xml> documentation.

uniformMatrix4x2fv(Location::integer(), Transpose::0 | 1, Value::[{float()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix4x.xml> documentation.

uniformMatrix3x4fv(Location::integer(), Transpose::0 | 1, Value::[{float()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix3x.xml> documentation.

uniformMatrix4x3fv(Location::integer(), Transpose::0 | 1, Value::[{float()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix4x.xml> documentation.

colorMaski(Index::integer(), R::0 | 1, G::0 | 1, B::0 | 1, A::0 | 1) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glColorMaski.xml> documentation.

getBooleani_v(Target::enum(), Index::integer()) -> [0 | 1]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetBooleani_v.xml> documentation.

getIntegeri_v(Target::enum(), Index::integer()) -> [integer()]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetIntegeri_v.xml> documentation.

enablei(Target::enum(), Index::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEnable.xml> documentation.

disablei(Target::enum(), Index::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDisable.xml> documentation.

isEnabledi(Target::enum(), Index::integer()) -> 0 | 1


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIsEnabledi.xml> documentation.

beginTransformFeedback(PrimitiveMode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBeginTransformFeedback.xml> documentation.

endTransformFeedback() -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEndTransformFeedback.xml> documentation.

bindBufferRange(Target::enum(), Index::integer(), Buffer::integer(), Offset::integer(), Size::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBindBufferRange.xml> documentation.

bindBufferBase(Target::enum(), Index::integer(), Buffer::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBindBufferBase.xml> documentation.

clampColor(Target::enum(), Clamp::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glClampColor.xml> documentation.

beginConditionalRender(Id::integer(), Mode::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBeginConditionalRender.xml> documentation.

endConditionalRender() -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glEndConditionalRender.xml> documentation.

vertexAttribI1i(Index::integer(), X::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml> documentation.

vertexAttribI2i(Index::integer(), X::integer(), Y::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml> documentation.

vertexAttribI3i(Index::integer(), X::integer(), Y::integer(), Z::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml> documentation.

vertexAttribI4i(Index::integer(), X::integer(), Y::integer(), Z::integer(), W::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml> documentation.

vertexAttribI1ui(Index::integer(), X::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml> documentation.

vertexAttribI2ui(Index::integer(), X::integer(), Y::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml> documentation.

vertexAttribI3ui(Index::integer(), X::integer(), Y::integer(), Z::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml> documentation.

vertexAttribI4ui(Index::integer(), X::integer(), Y::integer(), Z::integer(), W::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml> documentation.

vertexAttribI1iv(Index, X2::{X}) -> ok


Equivalent to vertexAttribI1i(Index, X).

vertexAttribI2iv(Index, X2::{X, Y}) -> ok


Equivalent to vertexAttribI2i(Index, X, Y).

vertexAttribI3iv(Index, X2::{X, Y, Z}) -> ok


Equivalent to vertexAttribI3i(Index, X, Y, Z).

vertexAttribI4iv(Index, X2::{X, Y, Z, W}) -> ok


Equivalent to vertexAttribI4i(Index, X, Y, Z, W).

vertexAttribI1uiv(Index, X2::{X}) -> ok


Equivalent to vertexAttribI1ui(Index, X).

vertexAttribI2uiv(Index, X2::{X, Y}) -> ok


Equivalent to vertexAttribI2ui(Index, X, Y).

vertexAttribI3uiv(Index, X2::{X, Y, Z}) -> ok


Equivalent to vertexAttribI3ui(Index, X, Y, Z).

vertexAttribI4uiv(Index, X2::{X, Y, Z, W}) -> ok


Equivalent to vertexAttribI4ui(Index, X, Y, Z, W).

vertexAttribI4bv(Index::integer(), V::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml> documentation.

vertexAttribI4sv(Index::integer(), V::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml> documentation.

vertexAttribI4ubv(Index::integer(), V::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml> documentation.

vertexAttribI4usv(Index::integer(), V::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml> documentation.

vertexAttribIPointer(Index::integer(), Size::integer(), Type::enum(), Stride::integer(), Pointer::offset() | binary()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribIPointer.xml> documentation.

getVertexAttribIiv(Index::integer(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttribI.xml> documentation.

getVertexAttribIuiv(Index::integer(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttribI.xml> documentation.

getUniformuiv(Program::integer(), Location::integer()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml> documentation.

bindFragDataLocation(Program::integer(), Color::integer(), Name::string()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBindFragDataLocation.xml> documentation.

getFragDataLocation(Program::integer(), Name::string()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetFragDataLocation.xml> documentation.

uniform1ui(Location::integer(), V0::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform2ui(Location::integer(), V0::integer(), V1::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform3ui(Location::integer(), V0::integer(), V1::integer(), V2::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform4ui(Location::integer(), V0::integer(), V1::integer(), V2::integer(), V3::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform1uiv(Location::integer(), Value::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform2uiv(Location::integer(), Value::[{integer()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform3uiv(Location::integer(), Value::[{integer()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

uniform4uiv(Location::integer(), Value::[{integer()}]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml> documentation.

texParameterIiv(Target::enum(), Pname::enum(), Params::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexParameterI.xml> documentation.

texParameterIuiv(Target::enum(), Pname::enum(), Params::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexParameterI.xml> documentation.

getTexParameterIiv(Target::enum(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameterI.xml> documentation.

getTexParameterIuiv(Target::enum(), Pname::enum()) -> {integer()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameterI.xml> documentation.

clearBufferiv(Buffer::enum(), Drawbuffer::integer(), Value::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glClearBuffer.xml> documentation.

clearBufferuiv(Buffer::enum(), Drawbuffer::integer(), Value::{integer()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glClearBuffer.xml> documentation.

clearBufferfv(Buffer::enum(), Drawbuffer::integer(), Value::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glClearBuffer.xml> documentation.

clearBufferfi(Buffer::enum(), Drawbuffer::integer(), Depth::float(), Stencil::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glClearBufferfi.xml> documentation.

getStringi(Name::enum(), Index::integer()) -> string()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetString.xml> documentation.

weightbvARB(Weights::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml> documentation.

weightsvARB(Weights::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml> documentation.

weightivARB(Weights::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml> documentation.

weightfvARB(Weights::[float()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml> documentation.

weightdvARB(Weights::[float()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml> documentation.

weightubvARB(Weights::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml> documentation.

weightusvARB(Weights::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml> documentation.

weightuivARB(Weights::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml> documentation.

vertexBlendARB(Count::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexBlenARB.xml> documentation.

currentPaletteMatrixARB(Index::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCurrentPaletteMatrixARB.xml> documentation.

matrixIndexubvARB(Indices::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMatrixIndexARB.xml> documentation.

matrixIndexusvARB(Indices::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMatrixIndexARB.xml> documentation.

matrixIndexuivARB(Indices::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glMatrixIndexARB.xml> documentation.

programStringARB(Target::enum(), Format::enum(), String::string()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glProgramStringARB.xml> documentation.

bindProgramARB(Target::enum(), Program::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBindProgramARB.xml> documentation.

deleteProgramsARB(Programs::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDeleteProgramsARB.xml> documentation.

genProgramsARB(N::integer()) -> [integer()]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGenProgramsARB.xml> documentation.

programEnvParameter4dARB(Target::enum(), Index::integer(), X::float(), Y::float(), Z::float(), W::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml> documentation.

programEnvParameter4dvARB(Target::enum(), Index::integer(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml> documentation.

programEnvParameter4fARB(Target::enum(), Index::integer(), X::float(), Y::float(), Z::float(), W::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml> documentation.

programEnvParameter4fvARB(Target::enum(), Index::integer(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml> documentation.

programLocalParameter4dARB(Target::enum(), Index::integer(), X::float(), Y::float(), Z::float(), W::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml> documentation.

programLocalParameter4dvARB(Target::enum(), Index::integer(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml> documentation.

programLocalParameter4fARB(Target::enum(), Index::integer(), X::float(), Y::float(), Z::float(), W::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml> documentation.

programLocalParameter4fvARB(Target::enum(), Index::integer(), Params::{float()}) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml> documentation.

getProgramEnvParameterdvARB(Target::enum(), Index::integer()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramEnvParameterARB.xml> documentation.

getProgramEnvParameterfvARB(Target::enum(), Index::integer()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramEnvParameterARB.xml> documentation.

getProgramLocalParameterdvARB(Target::enum(), Index::integer()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramLocalParameterARB.xml> documentation.

getProgramLocalParameterfvARB(Target::enum(), Index::integer()) -> {float()}


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramLocalParameterARB.xml> documentation.

getProgramStringARB(Target::enum(), Pname::enum(), String::wx_mem() (see module wx)) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramStringARB.xml> documentation.

deleteObjectARB(Obj::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDeleteObjectARB.xml> documentation.

getHandleARB(Pname::enum()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetHandleARB.xml> documentation.

detachObjectARB(ContainerObj::integer(), AttachedObj::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDetachObjectARB.xml> documentation.

createShaderObjectARB(ShaderType::enum()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCreateShaderObjectARB.xml> documentation.

createProgramObjectARB() -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCreateProgramObjectARB.xml> documentation.

attachObjectARB(ContainerObj::integer(), Obj::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glAttachObjectARB.xml> documentation.

useProgramObjectARB(ProgramObj::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glUseProgramObjectARB.xml> documentation.

getObjectParameterfvARB(Obj::integer(), Pname::enum()) -> float()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetObjectParameterARB.xml> documentation.

getObjectParameterivARB(Obj::integer(), Pname::enum()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetObjectParameterARB.xml> documentation.

getInfoLogARB(Obj::integer(), MaxLength::integer()) -> string()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetInfoLogARB.xml> documentation.

getAttachedObjectsARB(ContainerObj::integer(), MaxCount::integer()) -> [integer()]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetAttachedObjectsARB.xml> documentation.

drawArraysInstancedARB(Mode::enum(), First::integer(), Count::integer(), Primcount::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDrawArraysInstanceARB.xml> documentation.

drawElementsInstancedARB(Mode::enum(), Count::integer(), Type::enum(), Indices::offset() | binary(), Primcount::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDrawElementsInstanceARB.xml> documentation.

isRenderbuffer(Renderbuffer::integer()) -> 0 | 1


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIsRenderbuffer.xml> documentation.

bindRenderbuffer(Target::enum(), Renderbuffer::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBindRenderbuffer.xml> documentation.

deleteRenderbuffers(Renderbuffers::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDeleteRenderbuffers.xml> documentation.

genRenderbuffers(N::integer()) -> [integer()]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGenRenderbuffers.xml> documentation.

renderbufferStorage(Target::enum(), Internalformat::enum(), Width::integer(), Height::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRenderbufferStorage.xml> documentation.

getRenderbufferParameteriv(Target::enum(), Pname::enum()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetRenderbufferParameter.xml> documentation.

isFramebuffer(Framebuffer::integer()) -> 0 | 1


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIsFramebuffer.xml> documentation.

bindFramebuffer(Target::enum(), Framebuffer::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBindFramebuffer.xml> documentation.

deleteFramebuffers(Framebuffers::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDeleteFramebuffers.xml> documentation.

genFramebuffers(N::integer()) -> [integer()]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGenFramebuffers.xml> documentation.

checkFramebufferStatus(Target::enum()) -> enum()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glCheckFramebufferStatus.xml> documentation.

framebufferTexture1D(Target::enum(), Attachment::enum(), Textarget::enum(), Texture::integer(), Level::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTexture1D.xml> documentation.

framebufferTexture2D(Target::enum(), Attachment::enum(), Textarget::enum(), Texture::integer(), Level::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTexture2D.xml> documentation.

framebufferTexture3D(Target::enum(), Attachment::enum(), Textarget::enum(), Texture::integer(), Level::integer(), Zoffset::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTexture3D.xml> documentation.

framebufferRenderbuffer(Target::enum(), Attachment::enum(), Renderbuffertarget::enum(), Renderbuffer::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferRenderbuffer.xml> documentation.

getFramebufferAttachmentParameteriv(Target::enum(), Attachment::enum(), Pname::enum()) -> integer()


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGetFramebufferAttachmentParameter.xml> documentation.

generateMipmap(Target::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGenerateMipmap.xml> documentation.

blitFramebuffer(SrcX0::integer(), SrcY0::integer(), SrcX1::integer(), SrcY1::integer(), DstX0::integer(), DstY0::integer(), DstX1::integer(), DstY1::integer(), Mask::integer(), Filter::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBlitFramebuffer.xml> documentation.

renderbufferStorageMultisample(Target::enum(), Samples::integer(), Internalformat::enum(), Width::integer(), Height::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glRenderbufferStorageMultisample.xml> documentation.

framebufferTextureLayer(Target::enum(), Attachment::enum(), Texture::integer(), Level::integer(), Layer::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTextureLayer.xml> documentation.

programParameteriARB(Program::integer(), Pname::enum(), Value::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glProgramParameterARB.xml> documentation.

framebufferTextureARB(Target::enum(), Attachment::enum(), Texture::integer(), Level::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTextureARB.xml> documentation.

framebufferTextureFaceARB(Target::enum(), Attachment::enum(), Texture::integer(), Level::integer(), Face::enum()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTextureFaceARB.xml> documentation.

vertexAttribDivisor(Index::integer(), Divisor::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribDivisor.xml> documentation.

flushMappedBufferRange(Target::enum(), Offset::integer(), Length::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glFlushMappedBufferRange.xml> documentation.

texBufferARB(Target::enum(), Internalformat::enum(), Buffer::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glTexBufferARB.xml> documentation.

bindVertexArray(Array::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glBindVertexArray.xml> documentation.

deleteVertexArrays(Arrays::[integer()]) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDeleteVertexArrays.xml> documentation.

genVertexArrays(N::integer()) -> [integer()]


See external <http://www.opengl.org/sdk/docs/man/xhtml/glGenVertexArrays.xml> documentation.

isVertexArray(Array::integer()) -> 0 | 1


See external <http://www.opengl.org/sdk/docs/man/xhtml/glIsVertexArray.xml> documentation.

resizeBuffersMESA() -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glResizeBuffersMESA.xml> documentation.

windowPos4dMESA(X::float(), Y::float(), Z::float(), W::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4dMESA.xml> documentation.

windowPos4dvMESA(X1::{X, Y, Z, W}) -> ok


Equivalent to windowPos4dMESA(X, Y, Z, W).

windowPos4fMESA(X::float(), Y::float(), Z::float(), W::float()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4fMESA.xml> documentation.

windowPos4fvMESA(X1::{X, Y, Z, W}) -> ok


Equivalent to windowPos4fMESA(X, Y, Z, W).

windowPos4iMESA(X::integer(), Y::integer(), Z::integer(), W::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4iMESA.xml> documentation.

windowPos4ivMESA(X1::{X, Y, Z, W}) -> ok


Equivalent to windowPos4iMESA(X, Y, Z, W).

windowPos4sMESA(X::integer(), Y::integer(), Z::integer(), W::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4sMESA.xml> documentation.

windowPos4svMESA(X1::{X, Y, Z, W}) -> ok


Equivalent to windowPos4sMESA(X, Y, Z, W).

depthBoundsEXT(Zmin::clamp(), Zmax::clamp()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glDepthBoundsEXT.xml> documentation.

stencilClearTagEXT(StencilTagBits::integer(), StencilClearTag::integer()) -> ok


See external <http://www.opengl.org/sdk/docs/man/xhtml/glStencilClearTagEXT.xml> documentation.