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glMatrixMode.3gl
Langue: en
Version: 380197 (fedora - 01/12/10)
Section: 3 (Bibliothèques de fonctions)
NAME
glMatrixMode - specify which matrix is the current matrixC SPECIFICATION
void glMatrixMode( GLenum mode )PARAMETERS
- mode
- Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW.
Additionally, if the GL_ARB_imaging extension is supported, GL_COLOR is also accepted.
DESCRIPTION
glMatrixMode sets the current matrix mode. mode can assume one of four values:- GL_MODELVIEW
- Applies subsequent matrix operations to the modelview matrix stack.
- GL_PROJECTION
- Applies subsequent matrix operations to the projection matrix stack.
- GL_TEXTURE
- Applies subsequent matrix operations to the texture matrix stack.
- GL_COLOR
- Applies subsequent matrix operations to the color matrix stack. To find out which matrix stack is currently the target of all matrix operations, call glGet with argument GL_MATRIX_MODE. The initial value is GL_MODELVIEW.
ERRORS
GL_INVALID_ENUM is generated if mode is not an accepted value. GL_INVALID_OPERATION is generated if glMatrixMode is executed between the execution of glBegin and the corresponding execution of glEnd.ASSOCIATED GETS
glGet with argument GL_MATRIX_MODESEE ALSO
glLoadMatrix(3G), glPushMatrix(3G)Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre