load_wav

Langue: en

Autres versions - même langue

Version: version 4.2.3 (fedora - 01/12/10)

Section: 3 (Bibliothèques de fonctions)

NAME

load_wav - Loads a sample from a RIFF WAV file. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

SAMPLE *load_wav(const char *filename);

DESCRIPTION

Loads a sample from a RIFF WAV file. Example:
    SAMPLE *sample = load_wav("scream.wav");
    if (!sample)
       abort_on_error("Couldn't scare user!");
 

RETURN VALUE

Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.

SEE ALSO

load_sample(3), register_sample_file_type(3)