Rechercher une page de manuel
ps_1_2.3Cg
Langue: en
Version: 349506 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
ps_1_2 - Direct3D Shader Model 1.2 fragment profile for DirectX 8SYNOPSIS
ps_1_2
DESCRIPTION
This Direct3D profile corresponds to the per-fragment functionality introduced by GeForce 2 (NV1x) for DirectX 8.The compiler output for this profile conforms to the textual assembly defined by DirectX 8's Pixel Shader 1.2 shader format. See:
http://msdn.microsoft.com/en-us/library/bb219842.aspx
3D API DEPENDENCIES
Requires Direct3D 8 or 9 support.PROFILE OPTIONS
to-be-writtenDATA TYPES
to-be-writtenSEMANTICS
INPUT SEMANTICS
to-be-written
UNIFORM INPUT SEMANTICS
to-be-written
STANDARD LIBRARY ISSUES
Functions that compute partial derivatives are not supported.SEE ALSO
vs_1_1, ps_1_3, ps_1_1Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre