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rotate_sprite_v_flip
Langue: en
Version: version 4.2.3 (fedora - 01/12/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
rotate_sprite_v_flip - Rotates and flips a sprite. Allegro game programming library.SYNOPSIS
#include <allegro.h>void rotate_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle);
DESCRIPTION
Like rotate_sprite, but flips the image vertically before rotating it. To flip horizontally, use this routine but add itofix(128) to the angle. To flip in both directions, use rotate_sprite() and add itofix(128) to its angle.SEE ALSO
rotate_sprite(3), rotate_scaled_sprite_v_flip(3), pivot_sprite_v_flip(3), pivot_scaled_sprite_v_flip(3), exsprite(3)Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre