tlp_GlRectTextured.3tulip

Langue: en

Version: 360951 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

Sommaire

NAME

tlp::GlRectTextured -

SYNOPSIS


#include <GlRectTextured.h>

Inherits tlp::GlSimpleEntity.

Public Member Functions


GlRectTextured ()

GlRectTextured (float top, float bottom, float left, float right, const std::string &textureName, bool inPercent=false)

GlRectTextured (float bottom, float left, float height, float width, const std::string &textureName, bool xInv, bool yInv)

virtual ~GlRectTextured ()

void reloadData ()

virtual BoundingBox getBoundingBox ()

virtual void draw (float lod, Camera *camera)

virtual void translate (const Coord &mouvement)

virtual void setTexture (const std::string &name)

virtual std::string getTexture ()

virtual void getXML (xmlNodePtr rootNode)

virtual void setWithXML (xmlNodePtr rootNode)

Protected Attributes


float top

float bottom

float left

float right

bool inPercent

std::string textureName

bool xInv

bool yInv

Detailed Description

Create a rectangle with a texture

Constructor & Destructor Documentation

tlp::GlRectTextured::GlRectTextured () [inline]

tlp::GlRectTextured::GlRectTextured (float top, float bottom, float left, float right, const std::string & textureName, bool inPercent = false)Constructor : with top/bottom/left/right coords, textureName and if inPercent is true coords are in percent

tlp::GlRectTextured::GlRectTextured (float bottom, float left, float height, float width, const std::string & textureName, bool xInv, bool yInv)Constructor : with bottom/left height,width coords, textureName and if xInv/yInv is true coords viewport - coord

virtual tlp::GlRectTextured::~GlRectTextured () [inline, virtual]

Member Function Documentation

virtual void tlp::GlRectTextured::draw (float lod, Camera * camera) [virtual]Draw the rectangle

Implements tlp::GlSimpleEntity.

virtual BoundingBox tlp::GlRectTextured::getBoundingBox () [virtual]Return the bounding box

Reimplemented from tlp::GlSimpleEntity.

virtual std::string tlp::GlRectTextured::getTexture () [virtual]Get texture of the GlRectTextured

virtual void tlp::GlRectTextured::getXML (xmlNodePtr rootNode) [virtual]Function to export data in XML

Implements tlp::GlSimpleEntity.

void tlp::GlRectTextured::reloadData ()Reload data of the rectangle

virtual void tlp::GlRectTextured::setTexture (const std::string & name) [virtual]Set texture of the GlRectTextured

virtual void tlp::GlRectTextured::setWithXML (xmlNodePtr rootNode) [virtual]Function to set data with XML

Implements tlp::GlSimpleEntity.

virtual void tlp::GlRectTextured::translate (const Coord & mouvement) [virtual]Translate entity

Reimplemented from tlp::GlSimpleEntity.

Member Data Documentation

float tlp::GlRectTextured::bottom [protected]

bool tlp::GlRectTextured::inPercent [protected]

float tlp::GlRectTextured::left [protected]

float tlp::GlRectTextured::right [protected]

std::string tlp::GlRectTextured::textureName [protected]

float tlp::GlRectTextured::top [protected]

bool tlp::GlRectTextured::xInv [protected]

bool tlp::GlRectTextured::yInv [protected]

Author

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