voice_check

Langue: en

Version: version 4.2.2 (fedora - 04/07/09)

Section: 3 (Bibliothèques de fonctions)

NAME

voice_check - Checks whether a voice is currently allocated. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

SAMPLE *voice_check(int voice);

DESCRIPTION

Checks whether a voice is currently allocated.

RETURN VALUE

Returns a pointer to the sample that the voice is using, or NULL if the voice is inactive (ie. it has been deallocated, or the release_voice() function has been called and the sample has then finished playing).

SEE ALSO

allocate_voice(3), voice_start(3), voice_get_position(3)