ximage.3x

Langue: en

Version: AfterStep v.2.2.9 (ubuntu - 24/10/10)

Section: 3 (Bibliothèques de fonctions)

NAME

ximage - functionality for displaying ASImages on X display libAfterImage/ximage.h

NAMEximage

- Defines conversion to and from XImages and Pixmaps.

DESCRIPTION

 ximage2asimage()    - convert XImage structure into ASImage
 pixmap2asimage()    - convert X11 pixmap into ASImage
 asimage2ximage()    - convert ASImage into XImage
 asimage2mask_ximage() - convert alpha channel of ASImage into XImage
 asimage2pixmap()    - convert ASImage into Pixmap ( possibly using
                       precreated XImage )
 asimage2mask()  - convert alpha channel of ASImage into 1 bit
                       mask Pixmap.
 

SEE ALSO

 Other libAfterImage modules :
          ascmap.h asfont.h asimage.h asvisual.h blender.h export.h
          import.h transform.h ximage.h
 

AUTHOR

 Sasha Vasko <sasha at aftercode dot net>
 
libAfterImage/picture_ximage2asimage()

NAMEpicture_ximage2asimage()

SYNOPSIS

 ASImage *picture_ximage2asimage ( struct ASVisual *asv,
                                   XImage * xim, XImage *alpha_xim,
                                   unsigned int compression );
 

INPUTS

asv
- pointer to valid ASVisual structure
xim
- source XImage
alpha_xim
- source XImage for Alpha channel
compression
- degree of compression of resulting ASImage.

RETURN VALUE

 pointer to newly allocated ASImage, containing encoded data, on
 success. NULL on failure.
 

DESCRIPTION

 picture_ximage2asimage will attempt to create new ASImage with the same
 dimensions as supplied XImage. If both XImages are supplied - they must
 have same dimentions. XImage will be decoded based on
 supplied ASVisual, and resulting scanlines will be encoded into
 ASImage.
 
libAfterImage/ximage2asimage()

NAMEximage2asimage()

- same as picture_ximage2asimage with alpha_ximage set to NULL. Supplied for compatibility with older versions and for convinience.

SYNOPSIS

 ASImage *ximage2asimage ( struct ASVisual *asv, XImage * xim,
                           unsigned int compression );
 

INPUTS

asv
- pointer to valid ASVisual structure
xim
- source XImage
compression
- degree of compression of resulting ASImage.

RETURN VALUE

 pointer to newly allocated ASImage, containing encoded data, on
 success. NULL on failure.
 

DESCRIPTIONlibAfterImage/pixmap2asimage()

NAMEpixmap2asimage()

SYNOPSIS

 ASImage *pixmap2ximage( ASVisual *asv, Pixmap p, int x, int y,
                         unsigned int width, unsigned int height,
                            unsigned long plane_mask,
                         unsigned int compression);
 

INPUTS

asv
- pointer to valid ASVisual structure
p
- source Pixmap
x,
y,
width,
height- rectangle on Pixmap to be encoded into ASImage.
plane_mask
- limits color planes to be copied from Pixmap.
keep_cache
- indicates if we should keep XImage, used to copy image data from the X server, and attached it to ximage member of resulting ASImage.
compression
- degree of compression of resulting ASImage.

RETURN VALUE

 pointer to newly allocated ASImage, containing data in XImage format, 
 on success. NULL on failure.
 

DESCRIPTION

 pixmap2ximage will obtain XImage of the requested area of the
 X Pixmap, and it will attach it to newly created ASImage using 
 alt.ximage member. After that newly created ASImage could be used 
 in any transformations.
 
libAfterImage/pixmap2asimage()

NAMEpixmap2asimage()

SYNOPSIS

 ASImage *pixmap2asimage ( struct ASVisual *asv, Pixmap p,
                           int x, int y,
                           unsigned int width,
                           unsigned int height,
                           unsigned long plane_mask,
                           Bool keep_cache,
                           unsigned int compression );
 

INPUTS

asv
- pointer to valid ASVisual structure
p
- source Pixmap
x,
y,
width,
height- rectangle on Pixmap to be encoded into ASImage.
plane_mask
- limits color planes to be copied from Pixmap.
keep_cache
- indicates if we should keep XImage, used to copy image data from the X server, and attached it to ximage member of resulting ASImage.
compression
- degree of compression of resulting ASImage.

RETURN VALUE

 pointer to newly allocated ASImage, containing encoded data, on
 success. NULL on failure.
 

DESCRIPTION

 same as picture2asimage() with alpha pixmap set to None. Supplied for
 compatibility and convinience.
 
libAfterImage/picture2asimage()

NAMEpicture2asimage()

SYNOPSIS

 ASImage *picture2asimage (struct ASVisual *asv,
                           Pixmap rgb, Pixmap a,
                           int x, int y,
                           unsigned int width,
                           unsigned int height,
                           unsigned long plane_mask,
                           Bool keep_cache,
                           unsigned int compression );
 

INPUTS

asv
- pointer to valid ASVisual structure
rgb
- source Pixmap for red, green and blue channels
a
- source Pixmap for the alpha channel
x,
y,
width,
height- rectangle on Pixmap to be encoded into ASImage.
plane_mask
- limits color planes to be copied from Pixmap.
keep_cache
- indicates if we should keep XImage, used to copy image data from the X server, and attached it to ximage member of resulting ASImage.
compression
- degree of compression of resulting ASImage.

RETURN VALUE

 pointer to newly allocated ASImage, containing encoded data, on
 success. NULL on failure.
 

DESCRIPTION

 picture2asimage will obtain XImage of the requested area of the
 X Pixmap, If alpha channel pixmap is supplied - it will be used to 
 encode ASImage's alpha channel. Alpha channel pixmap must be either
 8 or 1 bit deep, and it must have the same dimentions as main Pixmap.
 
libAfterImage/asimage2ximage()

NAMEasimage2ximage()

SYNOPSIS

 XImage  *asimage2ximage  (struct ASVisual *asv, ASImage *im);
 

INPUTS

asv
- pointer to valid ASVisual structure
im
- source ASImage

RETURN VALUE

 On success returns newly created and encoded XImage of the same
 colordepth as the supplied ASVisual. NULL on failure.
 

DESCRIPTION

 asimage2ximage() creates new XImage of the exact same size as
 supplied ASImage, and depth of supplied ASVisual. REd, Green and
 Blue channels of ASImage then gets decoded, and encoded into XImage.
 Missing scanlines get filled with black color.
 

NOTES

 Returned pointer to XImage will also be stored in im->alt.ximage,
 and It will be destroyed when XImage is destroyed, or reused in any
 subsequent calls to asimage2ximage(). If any other behaviour is
 desired - make sure you set im->alt.ximage to NULL, to dissociate
 XImage object from ASImage.
 

SEE ALSO

 create_visual_ximage()
 
libAfterImage/asimage2alpha_ximage()

NAMEasimage2alpha_ximage()

SYNOPSIS

 XImage  *asimage2alpha_ximage (struct ASVisual *asv, 
                                ASImage *im, Bool bitmap);
 

INPUTS

asv
- pointer to valid ASVisual structure
im
- source ASImage
bitmap
- if True resulting XImage will have depth of 1 bit - traditional X mask; otherwise it will have depth of 8 (useful for XFree86 RENDER extension)

RETURN VALUE

 On success returns newly created and encoded XImage of the depth 1 or 8.
 NULL on failure.
 

DESCRIPTION

 asimage2alpha_ximage() creates new XImage of the exact same size as
 supplied ASImage, and depth 1 or 8. Alpha channels of ASImage then gets
 decoded, and encoded into XImage. In case requested depth is 1 then
 alpha channel is interpreted like so: 127 or greater is encoded as 1,
 otherwise as 0.
 Missing scanlines get filled with 1s as they signify absence of mask.
 

NOTES

 Returned pointer to XImage will also be stored in im->alt.mask_ximage,
 and It will be destroyed when XImage is destroyed, or reused in any
 subsequent calls to asimage2mask_ximage(). If any other behaviour is
 desired - make sure you set im->alt.mask_ximage to NULL, to dissociate
 XImage object from ASImage.
 
libAfterImage/asimage2mask_ximage()

NAMEasimage2mask_ximage()

- same as asimage2alpha_ximage(). Supplied for convinience and compatibility with older versions.

SYNOPSIS

 XImage  *asimage2mask_ximage (struct ASVisual *asv, ASImage *im);
 

INPUTS

asv
- pointer to valid ASVisual structure
im
- source ASImage

RETURN VALUE

 On success returns newly created and encoded XImage of the depth 1.
 NULL on failure.
 
libAfterImage/asimage2pixmap()

NAMEasimage2pixmap()

SYNOPSIS

 Bool     asimage2drawable( struct ASVisual *asv, Drawable d, ASImage *im,
                         GC gc,
                        int src_x, int src_y, int dest_x, int dest_y,
                        unsigned int width, unsigned int height,
                            Bool use_cached);
 

INPUTS

asv
- pointer to valid ASVisual structure
d
- destination drawable - Pixmap or Window
im
- source ASImage
gc
- precreated GC to use for XImage transfer. If NULL, asimage2drawable() will use DefaultGC.
src_x
- Specifies the offset in X from the left edge of the image defined by the ASImage structure.
src_y
- Specifies the offset in Y from the top edge of the image defined by the ASImage structure.
dest_x,dest_y-
Specify the x and y coordinates, which are relative to the origin of the drawable and are the coordinates of the subimage.
width,height
- Specify the width and height of the subimage, which define the dimensions of the rectangle.
use_cached
- If True will make asimage2pixmap() to use XImage attached to ASImage, instead of creating new one. Only works if ASImage->ximage data member is not NULL.

RETURN VALUE

 On success returns True.
 

DESCRIPTION

 asimage2drawable() creates will copy portion of ASImage onto the X
 Drawable. It checks if it needs to encode XImage
 from ASImage data, and calls asimage2ximage() if yes, it has to.
 It then supplied gc or DefaultGC of the screen to transfer
 XImage to the server.
 Missing scanlines get filled with black color.
 

SEE ALSO

 asimage2ximage()
 asimage2pixmap()
 create_visual_pixmap()
 
libAfterImage/asimage2pixmap()

NAMEasimage2pixmap()

SYNOPSIS

 Pixmap   asimage2pixmap  ( struct ASVisual *asv, Window root,
                            ASImage *im, GC gc, Bool use_cached);
 

INPUTS

asv
- pointer to valid ASVisual structure
root
- root window of destination screen
im
- source ASImage
gc
- precreated GC to use for XImage transfer. If NULL, asimage2pixmap() will use DefaultGC.
use_cached
- If True will make asimage2pixmap() to use XImage attached to ASImage, instead of creating new one. Only works if ASImage->ximage data member is not NULL.

RETURN VALUE

 On success returns newly pixmap of the same colordepth as ASVisual.
 None on failure.
 

DESCRIPTION

 asimage2pixmap() creates new pixmap of exactly same size as
 supplied ASImage. It then calls asimage2drawable to copy entire content
 of the ASImage onto that created pixmap.
 

EXAMPLE

 asview.c: ASView.5
 

SEE ALSO

 asimage2ximage()
 asimage2drawable()
 create_visual_pixmap()
 
libAfterImage/asimage2mask()

NAMEasimage2mask()

SYNOPSIS

 Pixmap   asimage2mask ( struct ASVisual *asv, Window root,
                         ASImage *im, GC gc, Bool use_cached);
 asv        - pointer to valid ASVisual structure
 root       - root window of destination screen
 im         - source ASImage
 gc         - precreated GC for 1 bit deep drawables to use for
              XImage transfer. If NULL, asimage2mask() will create one.
 use_cached - If True will make asimage2mask() to use mask XImage
             attached to ASImage, instead of creating new one. Only
             works if ASImage->alt.mask_ximage data member is not NULL.
 

RETURN VALUE

 On success returns newly created pixmap of the colordepth 1.
 None on failure.
 

DESCRIPTION

 asimage2mask() creates new pixmap of exactly same size as
 supplied ASImage. It then calls asimage2mask_ximage().
 It then uses supplied gc, or creates new gc, to transfer
 XImage to the server and put it on Pixmap.
 Missing scanlines get filled with 1s.
 

SEE ALSO

 asimage2mask_ximage()