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COMPILED_SPRITE
Langue: en
Version: version 4.2.2 (mandriva - 01/05/08)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
COMPILED_SPRITE - Stores the contents of a compiled sprite. Allegro game programming library.SYNOPSIS
#include <allegro.h>typedef struct COMPILED_SPRITE
DESCRIPTION
short planar; - set if it's a planar (mode-X) sprite short color_depth; - color depth of the image short w, h; - size of the spriteCompiled sprites are stored as actual machine code instructions that draw a specific image onto a bitmap, using mov instructions with immediate data values. Read chapter "Compiled sprites" for a description of the restrictions and how to obtain/use this structure.
SEE ALSO
get_compiled_sprite(3), BITMAP(3), RLE_SPRITE(3)Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre