Net::Jabber::Component.3pm

Langue: en

Version: 2004-08-17 (fedora - 01/12/10)

Section: 3 (Bibliothèques de fonctions)

NAME

Net::Jabber::Component - Jabber Component Library

SYNOPSIS

   Net::Jabber::Component is a module that provides a developer easy
   access to developing server components in the Jabber Instant Messaging
   protocol.
 
 

DESCRIPTION

   Component.pm seeks to provide enough high level APIs and automation of
   the low level APIs that writing a Jabber Component in Perl is trivial.
   For those that wish to work with the low level you can do that too,
   but those functions are covered in the documentation for each module.
 
   Net::Jabber::Component provides functions to connect to a Jabber
   server, login, send and receive messages, operate as a server side
   component, and disconnect.  You can use all or none of the functions,
   there is no requirement.
 
   For more information on how the details for how Net::Jabber is written
   please see the help for Net::Jabber itself.
 
   For a full list of high level functions available please see
   Net::Jabber::Protocol and Net::XMPP::Protocol.
 
 

Basic Functions

     use Net::Jabber;
 
     $Con = new Net::Jabber::Component();
 
     $Con->Execute(hostname=>"jabber.org",
                   componentname=>"service.jabber.org",
                   secret=>"XXXX"
                  );
 
     #
     # For the list of available functions see Net::XMPP::Protocol.
     #
 
     $Con->Disconnect();
 
 

METHODS

Basic Functions

     new(debuglevel=>0|1|2, - creates the Component object.  debugfile
         debugfile=>string,   should be set to the path for the debug
         debugtime=>0|1)      log to be written.  If set to "stdout"
                              then the debug will go there.  debuglevel
                              controls the amount of debug.  For more
                              information about the valid setting for
                              debuglevel, debugfile, and debugtime see
                              Net::Jabber::Debug.
 
     AuthSend(secret=>string) - Perform the handshake and authenticate
                                with the server.
 
     Connect(hostname=>string,       - opens a connection to the server
                 port=>integer,            based on the value of
                 componentname=>string,    connectiontype.  The only valid
                 connectiontype=>string)   setting is:
                                             accept - TCP/IP remote connection
                                       In the future this might be used
                                       again by offering new features.
                                       If accept then it connects to the
                                       server listed in the hostname
                                       value, on the port listed.  The
                                       defaults for the two are localhost
                                       and 5269.
                                       
                                       Note: A change from previous
                                       versions is that Component now
                                       shares its core with Client.  To
                                       that end, the secret should no
                                       longer be used.  Call AuthSend
                                       after connecting.  Better yet,
                                       use Execute.
 
     Connected() - returns 1 if the Component is connected to the server,
                   and 0 if not.
 
     Disconnect() - closes the connection to the server.
 
     Execute(hostname=>string,       - Generic inner loop to handle
                 port=>int,                connecting to the server, calling
                 secret=>string,           Process, and reconnecting if the
                 componentname=>string,    connection is lost.  There are four
                 connectiontype=>string,   callbacks available that are called
             connectattempts=>int,     at various places in the loop.
             connectsleep=>int)          onconnect - when the component
                                                     connects to the
                                                     server.
                                         onauth - when the component has
                                                  completed its handshake
                                                  with the server this
                                                  will be called.
                                         onprocess - this is the most
                                                     inner loop and so
                                                     gets called the most.
                                                     Be very very careful
                                                     what you put here
                                                     since it can
                                                     *DRASTICALLY* affect
                                                     performance.
                                         ondisconnect - when connection is
                                                        lost.
                                         onexit - when the function gives
                                                  up trying to connect and
                                                  exits.
                                       The arguments are passed straight
                                       on to the Connect function, except
                                       for connectattempts and
                                       connectsleep.  connectattempts is
                                       the number of time that the
                                       Component should try to connect
                                       before giving up.  -1 means try
                                       forever.  The default is -1.
                                       connectsleep is the number of
                                       seconds to sleep between each
                                       connection attempt.
 
     Process(integer) - takes the timeout period as an argument.  If no
                        timeout is listed then the function blocks until
                        a packet is received.  Otherwise it waits that
                        number of seconds and then exits so your program
                        can continue doing useful things.  NOTE: This is
                        important for GUIs.  You need to leave time to
                        process GUI commands even if you are waiting for
                        packets.  The following are the possible return
                        values, and what they mean:
 
                            1   - Status ok, data received.
                            0   - Status ok, no data received.
                          undef - Status not ok, stop processing.
                        
                        IMPORTANT: You need to check the output of every
                        Process.  If you get an undef then the connection
                        died and you should behave accordingly.
 
 

AUTHOR

Ryan Eatmon This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself.