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3ds2mgf
Langue: en
Version: 257036 (debian - 07/07/09)
Section: 1 (Commandes utilisateur)
Sommaire
NAME
3ds2mgf - Autodesk 3D Studio to Raytracer file TranslatorSYNOPSIS
3ds2mgf inputfile[.3ds] [outputfile] [options]DESCRIPTION
-snnn - Smooth triangles with angles < nnn
- -l<filename> - Specifies native material library
- -a<filename> - Use animation information in specified file
- -fnnn - Generate frame nnn of animation
- -x<object> - Exclude this object from conversion
- -b<object> - Convert this object as a box
- +i, -i - Turn internal bounding on or off
- +v, -v - Turn verbose status messages on or off
- -op - Output to POV-Ray 2.0 format
- -op1 - Output to POV-Ray 1.0 format
- -ov - Output to Vivid format
- -ol - Output to poLyray format
- -om - Output to MGF
- -or - Output to RAW triangle format
- ex. /usr/bin/3ds2mgf birdshow +v -lmaterials.inc
SEE ALSO
mgf2inv(1), mgf2meta(1), mgf2rad(1), mgfilt(1)Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre