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joy2key
Langue: en
Version: 330268 (ubuntu - 24/10/10)
Section: 1 (Commandes utilisateur)
NAME
joy2key - Emulate keyboard events using a JoystickSYNOPSIS
joy2key Usage: joy2key ["Window Name"][ -rawconsole ]
[ -terminal ]
[ -X ]
[ -axis [(axis0) low hi] [(axis1) low hi] ...]
[ -thresh [(axis0) low hi] [(axis1) low hi] ...]
[ -buttons [(button0)] [(button1)] [(button2)] ...]
[ -dev {/dev/input/js0} ]
[ -rcfile {.joy2keyrc} ]
[ -config {no default} ]
[ -autorepeat {(freq) 5} ]
[ -deadzone {(percent) 50} ]
note: [] denotes `optional' option or argument,
() hints at the wanted arguments for options
{} denotes default (compiled-in) parameters
(note: defaults may have been changed by editing joy2key.c)
DESCRIPTION
joy2key monitors the joystick (normally /dev/input/js0) and sends keyboard events to an X window, terminal, or raw console. In the case of X, xwininfo(1) is used to retrive the window ID, which should not be a problem as this is a standard utility in most X11 distributions. To find the symbolic name of a particular key, see include/X11/keysymdef.h. In terminal mode, joy2key sends the ascii character given on the command line (that is, "joy2key -buttons a" means send lowercase 'a' when the first joystick button is pushed). In raw console mode, please consult the document "rawscancodes" included in this distribution for the proper scancodes.Options
- -X
- Send X events. May be compiled out of your copy of joy2key.
- -rawconsole
- For SVGALIB and similar programs that put the keyboard in raw mode. Sends scancodes. May be compiled out of your copy of joy2key.
- -terminal
- Send ascii characters. May be compiled out of your copy of joy2key.
- -axis
- Specifies actions to send when passing low/high values for each axis. Specified in pairs, from axis0 ... axisN, that is, the X axis is axis0, then the Y axis (axis1), then if you have a joystick hat that may be axis 2 and 3, etc. To figure out which axis is which, use the jstest program that comes with the joystick driver.
- -buttons
- Similar to -arrows, but for buttons. Goes from button0 ... buttonN, specifying key to send for each button on joystick. Use the jstest program to determine the numbering for each button.
- -thresh
- Specifies low/high thresholds to use (i.e. at what point moving the stick or pressing the gamepad triggers an event) in pairs, for each joystick axis.
- -dev
- Specifies joystick device to use. Defaults /dev/input/js0 (first joystick)
- -autorepeat
- Turns on and optionally specifies autorepeat frequency, i.e. the number of times per second a button which is held down will be repeated.
- -deadzone
- Controls sensitivity when manually calibrating.
- -rcfile
- Sets the rc file to look in.
- -config
- Reads in a config in an rc file.
FILES
/dev/js[01] The joystick driver. Must be installed for joy2key to work. Joy2key only supports versions 1.0+ of the joystick driver. Older versions of joy2key use the 0.8.0 joystick driver. If for some reason a 1.0+ joystick driver does not work for you, use joy2key 1.2.The Linux joystick driver is available at
http://atrey.karlin.mff.cuni.cz/~vojtech/joystick/
~/.joy2keyrc Rc file searched for commands in -config.
The joy2key homepage is located at:
http://interreality.org/~tetron/technology/joy2key/
BUGS
I don't like writing man pages, so this man page may be buggy :)COPYING
This is free software under the GNU General Public License. See COPYING in the archive to more information.Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre