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Langue: en

Version: March 23, 2009 (ubuntu - 24/10/10)

Section: 1 (Commandes utilisateur)

NAME

jconv - is a Convolution Engine for JACK using FFT-based partitioned convolution with multiple partition sizes.

SYNOPSIS

jconv [options][config-file][connect-file]

DESCRIPTION

This manual page documents briefly the jconv program.

jconv is a Convolution Engine for JACK, based on FFT convolution using the convolution engine for reverberation processing. This distributes the calculation over up to five threads, one for each partition size, running at priorities just below the the one of JACK's processing thread.

To run this program you need config file and wav file for convolution. Demo config files you can find in /usr/share/jack-jconv/config-files directory.
(You have to edit path to your convolution wav file)
Set of wav files you can download from Fons Adriaensen's web pages http://www.kokkinizita.net/linuxaudio/downloads/index.html (jconv-reverbs.tar.bz2) or you can use another convolution files which are supported by libsndfile.

Some other info can be found in README and README.COFNFIG files in /usr/share/doc/jack-jconv.

OPTIONS

A summary of options is included below.
-h
Display short help
-v
Print partition list to stdout [off]
-L <nframes>
Try to compensate <nframes> latency
-M
Use the FFTW_MEASURE option [off]
-N <name>
Name to use as JACK client [jconv]

SEE ALSO

jackd(1),

AUTHOR

jconv was written by Fons Adriaensen <fons@kokkinizita.net>.

This manual page was written by Debian Multimedia Maintainers <pkg-multimedia-maintainers@lists.alioth.debian.org>, for the Debian project (but may be used by others).

Dans un parallélépipède rectangle se déplaçant le long d'une ligne
droite d'équation 84x + S = y, un homoïde A présentant une calotte
sphérique entourée de deux sinusoïdes, au dessus d'une partie
cylindrique de longueur l > n, présente un point de contact avec un
homoïde trivial B. Démontrer que ce point de contact est un point de
rebroussement. Si l'homoïde A rencontre un homoïde homologue C, alors
le point de contact est un disque de rayon r > l. Déterminer la hauteur
h de ce point de contact par rapport à l'axe vertical de l'homoïde A...
-+- Raymond Queneau, Exercices de style -+-