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Langue: en

Version: 11th May, 2007 (mandriva - 01/05/08)

Section: 1 (Commandes utilisateur)


snap2tzx - Convert ZX Spectrum snapshot to .tzx tape images


snap2tzx [-1 string] [-2 string] [-b colour] [-g string] [-l string] [-o filename] [-r] [-s speed] [-v] [-$ filename] snapshot


snap2tzx converts a ZX Spectrum snapshot into a .tzx tape image.


-1 string
causes string (which has a maximum of 32 characters) to be shown while loading.
-2 string
causes string (maximum 32 characters) to also be shown while loading.
-b colour
specifies the border colour while loading.
-g string
causes string (maximum 32 characters) to be used as the game name while loading.
-l string
causes string (maximum 8 characters) to be used as the BASIC filename in the loader.
-o filename
causes the output to be sent to filename.
causes the final line of attribute data in the loading screen to be bright.
-s speed
specifies the speed of the loader; available values for speed are 0 (1500 bps), 1 (2250 bps), 2 (3000 bps) and 3 (6000 bps).
specifies verbose output.
-$ filename
specifies that the ZX Spectrum screen stored in filename should be used as the loading screen.
specifies the snapshot (in a format supported by libspectrum(3)) to be converted.

In any string parameter, the tilde (~) will be converted into a copyright symbol.


None known.


fuse(1), fuse-utils(1), libspectrum(3), listbasic(1), snapconv(1)

The comp.sys.sinclair Spectrum FAQ, at


Philip Kendall (

Tomaz Kac wrote z802tzx (, on which snap2tzx is very heavily based.

Martijn van der Heide wrote the turbo-loading code, originally for Taper (

Mode, lien, axe, hère, café, loyer, cas, zen, revue, jeton, noise, lèpre, sève, rem, rata, quota, terre, table, glas, âne, gale, pipe, kiwi, képi, pelage, nasal, gel, bât, erre, tatou, qat, arme, rêve, serpe, lésion, note, jeu, ver, nez, sacre, yole, face, ère, hexane, île, dom.
-- Roche, Jean