Rechercher une page de manuel
v.in.dxf.1grass
Langue: en
Version: 331580 (ubuntu - 24/10/10)
Section: 1 (Commandes utilisateur)
NAME
v.in.dxf - Converts files in DXF format to GRASS vector map format.KEYWORDS
vector, importSYNOPSIS
v.in.dxfv.in.dxf help
v.in.dxf [-etbfli1] input=name [output=name] [layers=string[,string,...]] [--overwrite] [--verbose] [--quiet]
Flags:
- -e
Ignore the map extent of DXF file- -t
Do not create attribute tables- -b
Do not build topology- -f
Import polyface meshes as 3D wire frame- -l
List available layers and exit- -i
Invert selection by layers (don't import layers in list)- -1
Import all objects into one layer- --overwrite
Allow output files to overwrite existing files- --verbose
Verbose module output- --quiet
Quiet module output
Parameters:
- input=name
Name of input DXF file- output=name
Name for output vector map- layers=string[,string,...]
List of layers to import
DESCRIPTION
Standard DXF is imported. The following graphical objects are supported:-
- GRASS point type:
-
-
- DXF POINT
-
- DXF LINE
- DXF POLYLINE
- DXF LWPOLYLINE
- DXF ARC
- DXF CIRCLE
- DXF TEXT
-
- DXF POLYFACE MESHES
- DXF 3DFACE
-
REFERENCES
AutoCad DXF (from Wikipedia, the free encyclopedia)SEE ALSO
v.out.dxf, Introduction to GRASS vector map processingAUTHORS
Original written by Chuck Ehlschlaeger, 6/1989Revised by Dave Gerdes, 12/1989
US Army Construction Engineering Research Lab
Updated for GRASS 6 and 3D support. Huidae Cho, 3/2006
Last changed: $Date: 2007-03-09 13:42:21 +0100 (ven, 09 mar 2007) $
Full index
© 2003-2010 GRASS Development Team
Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre