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Clutter::Cogl::Handle.3pm
Langue: en
Version: 2008-10-14 (ubuntu - 07/07/09)
Section: 3 (Bibliothèques de fonctions)
NAME
Clutter::Cogl::HandleDESCRIPTION
Clutter::Cogl::Handle is an opaque data type that is used to store a handle to a GL or GLES resource. A handle can point to a texture, or a shader program, or an offscreen buffer.The nature and contents of the handle are completely shielded from the Perl developer; a handle can only be used with the Clutter::Cogl functions.
METHODS
boolean = $handle->is_offscreen
boolean = $handle->is_offscreen
- Whether the given handle references an existing offscreen buffer object
boolean = $handle->is_program
boolean = $handle->is_program
- Whether the given handle references an existing program object
boolean = $handle->is_shader
boolean = $handle->is_shader
- Whether the given handle references an existing shader object
boolean = $handle->is_texture
boolean = $handle->is_texture
- Whether the given handle references an existing texture object
boolean = $handle->is_valid
boolean = $handle->is_valid
- Checks whether the passed handle is valid or not
SEE ALSO
ClutterCOPYRIGHT
Copyright (C) 2006 OpenedHand Ltd.This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public Library version 2.1, or under the terms of the Artistic License. See Clutter for the full copyright notice.
Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre