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EmbedderParameters.cpp.3tulip
Langue: en
Version: 346369 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
- NAME
- SYNOPSIS
- Enumeration Type Documentation
- Variable Documentation
- int dim1 = 0Authors: David Auber, Patrick Mary, Morgan Mathiaut from the LaBRI Visualization Team Email : auber@tulip-software.org Last modification : 13/03/2009 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
- int dim2 = 1
- bool drawEdges = true
- bool label_vertices = false
- int max_num_centers = 50
- int num_centers
- int num_of_pivots = 0
- int* pivots = NULL
- int ScreenShift = 20
- bool SHOW_PIVOTS = false
- bool ThickLines = false
- int tol_coeff = 1
- int tol_exp = 7
- double tolerance = tol_coeff*pow(10,-tol_exp)
- Shape vertex_shape = circle
- int vertex_size = 1
- Author
NAME
EmbedderParameters.cpp -SYNOPSIS
#include <stddef.h>
#include <cmath>
Enumerations
enum Shape { circle, rectangle, circle, rectangle }
Variables
int dim1 = 0
int dim2 = 1
int num_centers
int max_num_centers = 50
int tol_coeff = 1
int tol_exp = 7
double tolerance = tol_coeff*pow(10,-tol_exp)
Shape vertex_shape = circle
int vertex_size = 1
bool label_vertices = false
bool ThickLines = false
int ScreenShift = 20
bool drawEdges = true
bool SHOW_PIVOTS = false
int * pivots = NULL
int num_of_pivots = 0
Enumeration Type Documentation
enum Shape
Enumerator:
- circle
- rectangle
- circle
- rectangle
Variable Documentation
int dim1 = 0Authors: David Auber, Patrick Mary, Morgan Mathiaut from the LaBRI Visualization Team Email : auber@tulip-software.org Last modification : 13/03/2009 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
int dim2 = 1
bool drawEdges = true
bool label_vertices = false
int max_num_centers = 50
int num_centers
int num_of_pivots = 0
int* pivots = NULL
int ScreenShift = 20
bool SHOW_PIVOTS = false
bool ThickLines = false
int tol_coeff = 1
int tol_exp = 7
double tolerance = tol_coeff*pow(10,-tol_exp)
Shape vertex_shape = circle
int vertex_size = 1
Author
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