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LightModelTwoSideEnable.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
LightModelTwoSideEnable - 3D API light model two side enableUSAGE
LightModelTwoSideEnable = bool(enable)VALID ENUMERANTS
enable: true, falseDESCRIPTION
Enable/disable OpenGL two-sided lighting. See the GL_LIGHT_MODEL_TWO_SIDE description on the OpenGL glLightModel manual page for details.The standard reset callback sets the LightModelTwoSideEnable state to bool(false).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
Not applicable.SEE ALSO
LightAmbient, LightAttenuation0, LightAttenuation1, LightAttenuation2, LightConstantAttenuation, LightDiffuse, LightDirection, LightEnable, LightFalloff, LightLinearAttenuation, LightModelAmbient, LightModelColorControl, LightModelLocalViewerEnable, LightPhi, LightPosition, LightQuadraticAttenuation, LightRange, LightSpecular, LightSpotCutoff, LightSpotDirection, LightSpotExponent, LightTheta, LightType, LightingEnableContenus ©2006-2024 Benjamin Poulain
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