Rechercher une page de manuel
MaterialAmbient.3CgFX
Langue: en
Version: Cg Toolkit 3.0 (ubuntu - 24/10/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
MaterialAmbient - 3D API material ambientUSAGE
MaterialAmbient = float4(r, g, b, a)VALID ENUMERANTS
r, g, b, a:DESCRIPTION
Specify the materials ambient reflectance values. See the GL_AMBIENT description on the OpenGL glMaterial manual page for details. See the D3DRS_AMBIENTMATERIALSOURCE render state description for DirectX 9.The standard reset callback sets the MaterialAmbient state to float4(0.2, 0.2, 0.2, 1.0).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9SEE ALSO
AmbientMaterialSource, ColorMaterial, DiffuseMaterialSource, EmissiveMaterialSource, MaterialDiffuse, MaterialEmission, MaterialEmissive, MaterialPower, MaterialShininess, MaterialSpecular, SpecularMaterialSourceContenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre