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SoTextureCoordinateCube.3coin2
Langue: en
Version: 380793 (fedora - 01/12/10)
Section: 3 (Bibliothèques de fonctions)
Sommaire
- NAME
- SYNOPSIS
- Detailed Description
- Constructor & Destructor Documentation
- Member Function Documentation
- void SoTextureCoordinateCube::initClass (void) [static]Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
- void SoTextureCoordinateCube::doAction (SoAction * action) [virtual]This function performs the typical operation of a node for any action.
- void SoTextureCoordinateCube::GLRender (SoGLRenderAction * action) [virtual]Action method for the SoGLRenderAction.
- void SoTextureCoordinateCube::callback (SoCallbackAction * action) [virtual]Action method for SoCallbackAction.
- void SoTextureCoordinateCube::pick (SoPickAction * action) [virtual]Action method for SoPickAction.
- Author
NAME
SoTextureCoordinateCube -The SoTextureCoordinateCube class autogenerates cubemapped texture coordinated for shapes.
The cube used for reference when mapping is the boundingbox for the shape.
SYNOPSIS
#include <include/Inventor/nodes/SoTextureCoordinateCube.h>
Inherits SoNode.
Public Member Functions
SoTextureCoordinateCube (void)
virtual void doAction (SoAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void callback (SoCallbackAction *action)
virtual void pick (SoPickAction *action)
Static Public Member Functions
static void initClass (void)
Protected Member Functions
virtual ~SoTextureCoordinateCube ()
Protected Attributes
class SoTextureCoordinateCubeP * pimpl
Friends
class SoTextureCoordinateCubeP
Detailed Description
The SoTextureCoordinateCube class autogenerates cubemapped texture coordinated for shapes.
The cube used for reference when mapping is the boundingbox for the shape.
FILE FORMAT/DEFAULTS:
TextureCoordinateCube { }
Since:
- Coin 2.3
Constructor & Destructor Documentation
SoTextureCoordinateCube::SoTextureCoordinateCube (void)Constructor.
SoTextureCoordinateCube::~SoTextureCoordinateCube () [protected, virtual]Destructor.
Member Function Documentation
void SoTextureCoordinateCube::initClass (void) [static]Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
Reimplemented from SoNode.
void SoTextureCoordinateCube::doAction (SoAction * action) [virtual]This function performs the typical operation of a node for any action.
Reimplemented from SoNode.
Referenced by callback(), and pick().
void SoTextureCoordinateCube::GLRender (SoGLRenderAction * action) [virtual]Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoNode.
References SoFieldContainer::get(), and SoAction::getState().
void SoTextureCoordinateCube::callback (SoCallbackAction * action) [virtual]Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoNode.
References doAction().
void SoTextureCoordinateCube::pick (SoPickAction * action) [virtual]Action method for SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoNode.
References doAction().
Author
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