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s3d_clone
Langue: en
Version: 281103 (debian - 07/07/09)
Section: 3 (Bibliothèques de fonctions)
Sommaire
NAME
s3d_clone - clone objectSYNOPSIS
#include <s3d.h>
- int s3d_clone(int oid);
DESCRIPTION
- Clones an already existing object. They get just look the same as the parent-object and will change when the parent-object changes. Cloning especially makes sense if you want to use the same object a lot of times. Move and transform is independent from the parent. The function returns the childs object id.
AUTHOR
Simon Wunderlich
- Author of s3d
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