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mokomaze
Langue: en
Version: 362740 (ubuntu - 25/10/10)
Section: 6 (Jeux)
NAME
Mokomaze - ball-in-the-labyrinth gameSYNOPSIS
mokomaze [-i input_device_type] [-l level_number] [-c option]OPTIONS
-i input_device_type, --input input_device_type
- It is used to determine input device type manually. Currently supported values is 'freerunner' (to use Freerunner's accelerometer) and 'keyboard'.
-l level_number, --level level_number
- It specifies a level from which the game will be started. Levels are counted from 1.
-c option, --calibrate option
- It is used to perform the accelerometer calibration ('auto' option) or to reset calibration data ('reset' option).
EXAMPLES
mokomazemokomaze -l 5
mokomaze -i freerunner
mokomaze -i keyboard -l 2
mokomaze -c auto
mokomaze -c reset
AUTHOR
This manual page was written by Joachim Breitner <nomeata@debian.org> for the Debian system (but may be used by others).Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre