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zangband
Langue: en
Version: March 4 2000 (ubuntu - 08/07/09)
Section: 6 (Jeux)
NAME
zangband - is a graphical dungeon adventure game in the vein of rogueSYNOPSIS
zangband [options] [-- suboptions]DESCRIPTION
This manual page explains the Debian package zangband. ZAngband is a single-player, graphical dungeon adventure game using textual characters to represent the walls and floors of a dungeon and the inhabitants therein, in the vein of rogue, angband, nethack, and moria. ZAngband 2.2.8 is a stable official release incorporating all the changes and improvements added since the last official release ( ZAngband 2.2.7).OPTIONS
- -h
- Print out a usage message.
- -n
- Start a new character
- -f
- Request fiddle mode (no high score entry)
- -w
- Request wizard mode (no high score entry)
- -v
- Request sound mode
- -g
- Request graphics mode
- -o
- Request original keyset
- -r
- Request rogue-like keyset
- -s<num>
- Show <num> high scores
- -u<who>
- Use your <who> savefile
- -m<sys>
- Force 'main-<sys>.c' usage
- -d<lib>=<path>
- Define a 'lib' dir sub-path. Valid values of lib are help info user bone save data apex xtra edit file
GETTING STARTED
To start with, you can just say angband -uTest, and that creates a save file with the file name /var/games/zangband/save/<UID>Test. The best place to get help is the program itself; help is reached by the command ? and presents a menu of choices.Program options can be set using the = command. To see what the various options mean, access the List of Options help menu with the ? command.
SEE ALSO
nethack(6), angband(6).AUTHOR
This manual page was originaly written by Manoj Srivastava <srivasta@debian.org>, for the Angband package. Modified by Eric Leblanc <jughead@debian.org>, for the Debian/GNU Linux system (but may be used by others).Contenus ©2006-2024 Benjamin Poulain
Design ©2006-2024 Maxime Vantorre